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Steam News13 July 20261mo ago

Forest Escape: Last Train - v0.48 - Hotfix Patch

v0.48 - Hotfix Patch Fixes: Fixed broken trains and rails during gameplay and after loading the last checkpoint. Fixed a black screen when joining a session. Fixed players spawning too far from the train.

Full notes

Full Forest Escape: Last Train update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition7 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
fixedv0.48 - Hotfix Patch
fixedFixed broken trains and rails during gameplay and after loading the last checkpoint.
fixedFixed a black screen when joining a session.
fixedFixed players spawning too far from the train.
changedImprovements:
changedImproved voice chat stability.

Forest Escape: Last Train changes

fixedv0.48 - Hotfix Patch
fixedFixed broken trains and rails during gameplay and after loading the last checkpoint.
fixedFixed a black screen when joining a session.
fixedFixed players spawning too far from the train.
changedImprovements:

v0.48 - Hotfix Patch

Fixes:

  • Fixed broken trains and rails during gameplay and after loading the last checkpoint.

  • Fixed a black screen when joining a session.

  • Fixed players spawning too far from the train.

Improvements:

  • Improved voice chat stability.

  • Improved connection stability.

  • Improved ambient sound levels.

  • Improved the visibility of the doorbell in the Mystic Room.

  • Improved the readability of key images in the Mystic Room.

  • Improved the visibility of the winning numbers on the Wheel of Fortune.

  • Highlighted flying barrels in the Music Rails area.

  • Highlighted the Nose enemy's weak points.

Known issues:

  • Unable to connect to Online Services.

  • Unable to connect to a lobby if your internet connection is unstable or the connection is interrupted while joining. (Temporary workaround)

  • Teammates or enemies may occasionally become invisible.

  • The inventory may be empty after loading a checkpoint.

  • Occasional desynchronization between players may occur.

Source

Steam News / 13 July 2026

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