Full notes
Full Forebloomed: Evergreen Edition update
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What changed
- Fixes
- Gameplay
Fixed Wallum Toad not spawning New roadmap in the extras menu Made dummy "DPS: X" text float above him & changed color to black & moved it up the layers
Fixed certain characters being unable to shoot with a controller Fixed bug when returning from the character select with a controller Fixed familiars attacking Wallum Toad when invincible Fixed Swains boomerang not disappearing from their hand when thrown Moved blood pool splatters down a few layers Shrunk dummy red DPS text by 0.5x Fixed dragonfly nests not working Added layer ordering to topiaries Fixed bug where the same item appears over and over Improved familiar pathfinding Improved pest pathfinding Optimised pathfinding Modified knockback amounts on all enemies Put a slight glow on a few objects/pests
Source
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