Full notes
Full For The Warp update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
For The Warp changes
This patch brings a lot of small changes and balances a lot of small things to improve the early game for new players. It will make the game easier in regular mode and make it more easy to progress in the hardcore mode levels.
Reduced HP for the boss in the first systems
Reduced HP and starting shields for enemies in the first 3 systems
Reduced the card market costs for common cards and many other costs for cards adjusted
Last Resort damage reduced to 20
AI Supremacy nerfed, only spawns 3/3 drones
Special Circumstances now gives more damage to bosses
Kinetic Barrier buffed to 8 damage
Overheated Shields and Beast Mode now have ignite synergy to allow for more card combos
Crippling Ion now deals a bit more damage
Mythic cards will only drop on bosses from the 3rd system onward
That is all for now but more balances and checks are on the horizon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
