Full notes
Full For The Hive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
For The Hive changes
Counting down now!!! We’re getting super close — I reckon the test build is dropping this week for our top Patreon supporters!
We also just dropped a brand-new post on Patreon with some juicy updates, sneak peeks, and a deeper dive into one of the more gruesome systems we're testing out: 👉 Check it out here 👈
This is a big moment for For The Hive — after this combat playtest, it’s full speed ahead on building out the core survival gameplay loop. That means gathering, building, surviving, and thriving with your hive.
We’re going to need more resources (time, testers, and yep — funds) to push through this next phase, so any support on Patreon is massively appreciated.
One of the coolest perks? Our Patrons directly shape the game. I’m constantly posting concepts, polling features, and asking for feedback — so if you want your voice heard in the dev process, this is the way in.
Alright... real talk — who's nervous the combat playtest is going to suck? Meee! 😂 But hey, that’s what testing is for, right?
Thanks for sticking with us. This part of the dev journey is getting wild. Will
Source
Changelog.gg summarizes and formats this update. How we read updates.
