Full notes
Full For the Crown update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- Balance
- UI and audio
For the Crown changes
For the Crown - Update V3.8.3 Now Live!
I'm excited to announce a major update for For the Crown, bringing a lot of new features, optimizations, and fixes to enrich your medieval kingdom-building experience. Check out the detailed changelog below:
New Features:
Added 2 more guards in all castles with different needs.
Added building output value.
Added environmental bomb.
Added stackable filter arrows.
Added Wooden Spring Trampoline.
Added metal filter arrows.
Added Metal Spring Trampoline.
Added refund if misplaced building.
Added Gierki logo splash screen.
Bug Fixes:
Fixed camera moves only when the game is focused.
Fixed destroyed building parts always work.
Fixed filter arrow save file.
Fixed game does not stop when out of focus (Alt + Tab).
Fixed pause menu buildings were producing.
Fixed save file didn't load ongoing production.
Fixed zoom mouse wheel disabled.
Performance Optimization:
Performance optimization: Inspection cursor.
Balancing:
Rebalanced bombs cost no money.
Rebalanced castle building.
Rebalanced road distances.
Rebalanced win condition.
Renaming:
All logistic buildings have been renamed for clarity.
UI Enhancements:
Building input and output windows are now larger for improved visibility.
Get ready to dive back into the medieval world of For the Crown with these exciting changes. Update your game on Steam now and let the kingdom-building adventure continue!
Source
Changelog.gg summarizes and formats this update. How we read updates.
