Full notes
Full For Humanity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Events
Hello, good evening to all!
It's already the end of February (March 1st at the time of dispatch), with only a few days left before the release of version 0.3, scheduled for March 19, 2026!
For now, the update includes the economy system with the purchase and sale of items from merchants, as well as three new quests per merchant and four merchants, each with their own special characteristics. There are also new quest conditions.
The update will also include new items to loot, quality of life improvements, and bug fixes.
New items will also be introduced with "Marked Containers", which allow you to store certain types of items and are not deleted or emptied when the player dies. This will allow you to secure your stuff for more complicated outings!
These containers can be obtained as rewards for each merchant's quest series, for a total of four containers available.
There you go, for today, we will therefore meet again on the 19th March. In the meantime, if you have any questions, don’t hesitate to create topics in the community hub, I would be delighted to take the time to answer you. And don’t forget to add the game to your wish list and join me on social media.
Good game to all!
Sincerely, the whole team of For Humanity (me).
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Source
Changelog.gg summarizes and formats this update. How we read updates.
