Full notes
Full For Evelyn II - Shards of Creation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
For Evelyn II - Shards of Creation changes
Oh hi! You're here! Quality-of-life update is out! Here are the changes:
The Warwitch Boss no longer throws fireballs that stay there floating in mid-air. This makes the battle at least a little easier.
Talking about making battles easier, the Tide Stone now allows the player to slow time around them, allowing more maneuverability during combat. Very useful yes?
Added more clear instructions for the player on what to do and how etc.
The button to highlight interactables can now be held down. No more unnecessary button mashing! Yay!
Many of the resources that can be claimed now have a recognizable symbol on them, allowing the player to notice them easier.
Some environments have gotten more detail, new furniture and decorations and such.
Whitescar Keep has been updated to better reflect what the interior looks like.
Some random fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
