Full notes
Full Football Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
Football Simulator changes
Gameplay:
Added data backend for new player ratings.
Implemented RunBlock , PassBlock, ChangeOfDirection, HitPower, Stamina and KickAccuracy ratings
Bug Fixes:
Fix for QB falling down when doing play action. Still happens rarely.
Fixed initial blur in replay
Outline for teams on UI is more subtle for darker colors
Better offensive guard animation
Fixing changing number outline color not working in team customizer screen
Refs no longer knock over pylons
Fix for AI punting at wrong angle
Fix for FG kicking ball teleport bug
Fix for controller vibrating on pause
Fix for ragdoll foot stretching on sideline characters
Performance:
Minor optimizations
Presentation & Visuals:
Improved replay UI
Added specific helmet variables for big head mode to allow for helmets to come over routinely.
Known Issues:
Stamina system is broken. Players have zero fatigue. Will be hotfixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
