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Steam News14 May 20263mo ago

v1.23 Patch Notes

## Bug Fixes MATCH Fixed double MP consumption on feed-type cards (Long Feed, Pinpoint Feed, etc.) Fixed pass missions not counting in several cases (Build Up, One-Two, Divine Intercept, etc.

In this update5

Full notes

Full Football Rising:Zero to Hero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes0 additions5 changes0 removals
  • Fixes
  • Events
  • UI and audio
  • Balance
  • Gameplay
fixedMATCHFixed double MP consumption on feed-type cards (Long Feed, Pinpoint Feed, etc.)
fixedMATCHFixed pass missions not counting in several cases (Build Up, One-Two, Divine Intercept, etc.)
fixedMATCHFixed match speed reverting to normal after card selection while in skip mode
fixedMATCHFixed players in some positions (e.g., WG) sometimes becoming stationary after being substituted in mid-match
fixedGROWTH & STATSFixed stat dropping back to 99 when boosted above cap by skills
fixedGROWTH & STATSFixed action points reverting after save & load following a date
Pass mission targets reduced (Coach:54Pass mission targets reduced (Coach: decreased, nerfPass mission targets reduced (Coach: 5→4, Negotiation AM:105Pass mission targets reduced (Coach: 5→4, Negotiation AM: decreased, nerfPass mission targets reduced (Coach: 5→4, Negotiation AM: 10→5, DM:156Pass mission targets reduced (Coach: 5→4, Negotiation AM: 10→5, DM: decreased, nerf

Football Rising:Zero to Hero changes

fixedFixed double MP consumption on feed-type cards (Long Feed, Pinpoint Feed, etc.)
fixedFixed pass missions not counting in several cases (Build Up, One-Two, Divine Intercept, etc.)
fixedFixed match speed reverting to normal after card selection while in skip mode
fixedFixed players in some positions (e.g., WG) sometimes becoming stationary after being substituted in mid-match
fixedFixed stat dropping back to 99 when boosted above cap by skills

## Bug Fixes

MATCH

  • Fixed double MP consumption on feed-type cards (Long Feed, Pinpoint Feed, etc.)

  • Fixed pass missions not counting in several cases (Build Up, One-Two, Divine Intercept, etc.)

  • Fixed match speed reverting to normal after card selection while in skip mode

  • Fixed players in some positions (e.g., WG) sometimes becoming stationary after being substituted in mid-match

  • Eliminated possibility of being placed in unintended positions during international matches

GROWTH & STATS

  • Fixed stat dropping back to 99 when boosted above cap by skills

  • Fixed action points reverting after save & load following a date

SEASON & CAREER

  • Fixed vacation scout sometimes not granting transfer offer bonus

  • Fixed team popularity resetting to default on restart / not increasing properly

(Values accumulated in v1.22 or earlier are still stored internally and will be correctly reflected after launching v1.23)

  • Fixed WCT qualification not being granted to staying players after previous-season WCT elimination, even when finishing in top spots of Div1

UI & DISPLAY

  • Fixed contract negotiation screen mislabeling player fame as "Team Popularity"

OTHER

  • Various minor fixes

## Balance Adjustments

  • Adjusted attacking player behavior near goal (FW/CF/WG/AM: suppressed unnatural back passes, prioritizing shots)

  • Pass mission targets reduced (Coach: 5→4, Negotiation AM: 10→5, DM: 15→6)

  • Adjusted fame system to make international offers easier to receive

Thank you for your reports.

Source

Steam News / 14 May 2026

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