Update history
Latest Fool's End updates
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- Fool's End
Keyboard "DROP" controls clarification
Upon popular request, the CTRL key now serves as the only way to drop while hanging from a block. You may still jump up off a block, but now the CTRL key (for keyboard and mouse users) and the B button (Circle for PlayS…
Announcement - Fool's End
Patch Notes: 1.11
Some minor additions to Daily Challenges, UI, and general quality of life improvements: Players can now restart any level by pausing the game and choosing to 'Restart' There's now a small chance that Rats will appear on…
Event4 changesUI/audioGameplay - Fool's End
Hotfix: 1.10b
-Added Leaderboard as an option to the main menu. -Fixed issue where the Leaderboard wasn't showing more than once per session. -Slight tweak to Daily Challenge seed generation.
Event1 changeFix - Fool's End
Hotfix: 1.10a
-When gold coins and gems are obtained in Daily Challenge mode, the score shakes in the top right corner.
Event1 change - Fool's End
Daily Challenges out now - Fool’s End version 1.10
Daily Challenge is out now! Each day one new level is generated for players across the world to complete and compete in. -Players gain points when playing the Daily Challenge by picking up gold and gems from the ground.…
Event5 changesFixGameplay - Fool's End
Patch Notes: 1.08
Hmmm, bigger number but not a very exciting update for y'all unfortunately. Behind the scenes I've updated the project from running on a 2022 version of GameMaker's LTS engine, to now the most up-to-date version of Game…
Event2 changesFix - Fool's End
Hotfix: 1.07c
-More sound effects added for the snake enemy. -Minor stability improvements. -Logo updated in main menu.
Announcement1 changePerformance - Fool's End
Hotfix: 1.07a
-Fixed an issue that would sometimes prevent the achievement "Mr. Diggs" from being earned. Now players who have mined 1000+ dirt tiles will get the achievement next time they complete a level. -New minor metallic ring…
Announcement1 changeFixUI/audio

