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- Fool's End
1 year of Fool's End
Today marks the one year anniversary since Fool's End released on Steam. Thanks to everyone who has played and supported the game over the last year. It blows my mind that people from over 50 different countries have bo…
Event1 change - Fool's End
Hotfix: 1.52
-Fixed a rare issue causing the game to crash sometimes when Steam user details couldn't be retrieved for leaderboard integration.
Announcement1 changeFixPerformance - Fool's End
Minor Patch Notes: 1.51
Fixed issues with the Daily Challenge leaderboards not sharing scores. Caused by an update in the GameMaker Steamworks SDK plugin changing how leaderboard functions work. Have downgraded the plugin version to fix.
Event1 changeFix - Fool's End
Major Update: Level Editor
Fool's End LEVEL EDITOR is out now! Use the full Fool's End kit set and mechanic pieces to make and play your own levels. Key tools (Left Click / R2/ RT to use) Pencil / Create: Use this to place tiles, enemies, and oth…
Announcement1 changeWorkshop - Fool's End
Nominate us for a Steam Award?
I wanted to make a game where players can destroy everything, run away from their problems and spend a few hours embracing the chaos of a connected world. Turns out, it fits perfectly at home on the Steam Deck. I hope y…
Announcement - Fool's End
Minor Patch Notes: 1.21
Steam Deck: -Improved readability for pixel fonts at Steam Deck screen size. Menu: -Levels that aren't yet unlocked are greyed out in the Level Select.
Announcement1 changeGameplay - Fool's End
Update: 1.20
The biggest changes in this update are to the Daily Challenge mode. Some other little but long-requested features are packed in here too. Daily Challenge Algorithm Update: --Fatsploders added to daily rotation. --Firesn…
Event3 changesWorkshop - Fool's End
Get Fool's End at a discount and celebrate pixel art games!
Super excited to share that Fool's End is part of PixElated Festival from July 29 - August 5. This festival features some of the best pixel art games on Steam. From retro-style classics to contemporary indie gems all in…
Event1 change - Fool's End
Patch Notes: 1.13
Daily Challenge: -Fixed an ongoing issue which would cause scores not to register on the Daily Challenge Leaderboard. There are still some complications with Steamworks that requires you to open the Leaderboard in the M…
Event2 changesFixGameplay - Fool's End
Soundtrack Announcement 🎵 🎶
Hey there. It's Alan from Pickled Cactus with some exciting news about the Fool's End soundtrack. The Fool's End Official Soundtrack is now available to listen to on Youtube and Spotify! All 16 tracks were composed and…
Announcement2 changesGameplay - Fool's End
Patch Notes: 1.12
It's been a few weeks, but we've got some nice little changes today. Gameplay: -Pickaxe can now be thrown in a one block high corridor without hitting the roof or floor. -Level timers increased on level Ossuary 9, 4 & 7…
Event2 changesGameplay - Fool's End
Hotfix: 1.11a
-Fixed a bug that prevents playing the main game levels if you play a Daily Challenge level before the main levels.
Event1 changeFix - Fool's End
Keyboard "DROP" controls clarification
Upon popular request, the CTRL key now serves as the only way to drop while hanging from a block. You may still jump up off a block, but now the CTRL key (for keyboard and mouse users) and the B button (Circle for PlayS…
Announcement - Fool's End
Patch Notes: 1.11
Some minor additions to Daily Challenges, UI, and general quality of life improvements: Players can now restart any level by pausing the game and choosing to 'Restart' There's now a small chance that Rats will appear on…
Event4 changesUI/audioGameplay - Fool's End
Hotfix: 1.10b
-Added Leaderboard as an option to the main menu. -Fixed issue where the Leaderboard wasn't showing more than once per session. -Slight tweak to Daily Challenge seed generation.
Event1 changeFix - Fool's End
Hotfix: 1.10a
-When gold coins and gems are obtained in Daily Challenge mode, the score shakes in the top right corner.
Event1 change


