In this update3
Full notes
Full Food Wagon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions2 changes0 removals
- Gameplay
- UI and audio
- Fixes
addedADDEDStart New Game: Added a confirmation prompt before starting a new game.
addedADDEDVillage Return Monument: Added a confirmation prompt before selecting the monument to reduce unintended returns.
changedADDEDPlate SFX: Picking up and putting down plates now plays a sound effect.
fixedFIXEDCooking flame visuals: Fixed an issue where flames in soups and grilled dishes could appear through objects.
changedIMPROVEDS-rank end flow: Improved the flow so the run now ends automatically 1.5 seconds after reaching Rank S.
Food Wagon changes
addedStart New Game: Added a confirmation prompt before starting a new game.
addedVillage Return Monument: Added a confirmation prompt before selecting the monument to reduce unintended returns.
changedPlate SFX: Picking up and putting down plates now plays a sound effect.
fixedCooking flame visuals: Fixed an issue where flames in soups and grilled dishes could appear through objects.
changedS-rank end flow: Improved the flow so the run now ends automatically 1.5 seconds after reaching Rank S.
ADDED
- Start New GameAdded a confirmation prompt before starting a new game.
- Village Return MonumentAdded a confirmation prompt before selecting the monument to reduce unintended returns.
Plate SFX: Picking up and putting down plates now plays a sound effect.
FIXED
- Cooking flame visualsFixed an issue where flames in soups and grilled dishes could appear through objects.
IMPROVED
Fast Travel: The roadmap now closes automatically when fast travel is used.
- S-rank end flowImproved the flow so the run now ends automatically 1.5 seconds after reaching Rank S.
We're currently discussing the game's overall direction, so recent updates have been limited to smaller changes.
We'll do our best to share more on that next week.
With gratitude,
Luminous Tales
Source
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