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Steam News22 June 20262mo ago

Dev Blog #3: Recent Progress Update!

Hey, Emperors! ๐Ÿ‘‹ Welcome back to another Food Truck Empire development update! Over the past few weeks, the team has been focusing on several different areas of the game, from Headquarters development and UI improvemen

In this update7

Full notes

Full Food Truck Empire update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey, Emperors! ๐Ÿ‘‹

What changed

0 fixes4 additions6 changes1 removal
  • UI and audio
  • Gameplay
  • Store
  • Balance
addedOver the past few weeks, the team has been focusing on several different areas of the game, from Headquarters development and UI improvements to new character models and concept work. As always, we'd love to give you a behind-the-scenes look at what we've been working on.
changedFood Truck Inspector & Demographics UI Updates ๐Ÿ“ŠWe've also spent some time improving the Food Truck Inspector and Demographics windows.
changedFood Truck Inspector & Demographics UI Updates ๐Ÿ“ŠThe latest iteration includes a cleaner layout, improved readability, and more gameplay-focused information. Our goal is to make it easier for players to quickly understand what's happening in their business and make informed decisions without digging through unnecessary menus.
changedFood Truck Inspector & Demographics UI Updates ๐Ÿ“ŠAs development continues, we'll keep refining these interfaces to make managing your empire as smooth as possible.
changedNew Laboratory Concepts ๐ŸงชThese concepts are helping us establish the visual direction for research-focused areas of the HQ while supporting our updated approach to the skill tree and progression systems. It's still early days, but we're excited about the possibilities these spaces will bring to the overall management experience.
addedNew NPC Base Model Complete! ๐ŸงOne of the bigger milestones this month has been character work. We've successfully wrapped up the new base model for our NPCs and are currently testing the animation rig. This new model will serve as the foundation for the many different customers you'll encounter throughout your journey as a food truck owner.

Food Truck Empire changes

addedOver the past few weeks, the team has been focusing on several different areas of the game, from Headquarters development and UI improvements to new character models and concept work. As always, we'd love to give you a behind-the-scenes look at what we've been working on.
changedWe've also spent some time improving the Food Truck Inspector and Demographics windows.
changedThe latest iteration includes a cleaner layout, improved readability, and more gameplay-focused information. Our goal is to make it easier for players to quickly understand what's happening in their business and make informed decisions without digging through unnecessary menus.
changedAs development continues, we'll keep refining these interfaces to make managing your empire as smooth as possible.
changedThese concepts are helping us establish the visual direction for research-focused areas of the HQ while supporting our updated approach to the skill tree and progression systems. It's still early days, but we're excited about the possibilities these spaces will bring to the overall management experience.

Welcome back to another Food Truck Empire development update!

Over the past few weeks, the team has been focusing on several different areas of the game, from Headquarters development and UI improvements to new character models and concept work. As always, we'd love to give you a behind-the-scenes look at what we've been working on.

Please remember that everything shown here is still a work in progress and may change before launch.

Let's dive in! ๐Ÿ”

The HQ Reception Continues to Take Shape ๐Ÿข

We have continued working on the Headquarters reception area and have made great progress on both the Level 1 and Level 2 layouts.

The HQ is becoming an increasingly important part of Food Truck Empire, and we're spending time ensuring it feels like a natural extension of your growing business. From humble beginnings to a thriving food truck empire, the Headquarters will help showcase your company's growth and success.

Food Truck Inspector & Demographics UI Updates ๐Ÿ“Š

We've also spent some time improving the Food Truck Inspector and Demographics windows.

The latest iteration includes a cleaner layout, improved readability, and more gameplay-focused information. Our goal is to make it easier for players to quickly understand what's happening in their business and make informed decisions without digging through unnecessary menus.

As development continues, we'll keep refining these interfaces to make managing your empire as smooth as possible.

New Laboratory Concepts ๐Ÿงช

As our plans for the Headquarters and progression systems continue to evolve, we've started exploring concepts for laboratory furniture and equipment.

These concepts are helping us establish the visual direction for research-focused areas of the HQ while supporting our updated approach to the skill tree and progression systems. It's still early days, but we're excited about the possibilities these spaces will bring to the overall management experience.

Steam post image

New NPC Base Model Complete! ๐Ÿง

One of the bigger milestones this month has been character work. We've successfully wrapped up the new base model for our NPCs and are currently testing the animation rig. This new model will serve as the foundation for the many different customers you'll encounter throughout your journey as a food truck owner.

Creating a flexible and scalable character system now will help us build a much wider variety of customer types later on!

Expanding the Crowd ๐ŸŽจ

While the new base model is being tested, we're already looking ahead! To help bring the cities to life, I've been preparing quick colour and outfit concepts for additional NPC variations. The goal is to create a diverse and believable crowd that reflects the different neighbourhoods, customer groups, and demographics you'll encounter throughout the game.

Even small changes in colours, clothing, and accessories can go a long way towards making the world feel more alive.

Last Chance to Play the Demo! ๐ŸŽฎ

Before we wrap up, we wanted to give everyone a heads-up that the Food Truck Empire demo will be removed from Steam on Monday, June 29th!!

If you've been meaning to check it out, or if you'd like one final playthrough before it disappears, now is the perfect time! This will be your last chance to experience the current demo build before it comes down.

We'd also love to hear any final feedback you have, as it helps us continue shaping the game during development.

That's All For This Month!

And that rounds up another Food Truck Empire dev blog!

As always, thank you for following the development journey and supporting the game. We're making steady progress across multiple areas of development, and we're excited to share more with you in the coming months.

What are your thoughts on the new HQ, NPCs, and UI improvements? We'd love to hear your feedback in the comments.

Until next time!

Lichthund

Source

Steam News / 22 June 2026

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