HomeGamesUpdatesPricingMethodology
Steam News12 June 202622d ago

Improved NPC Behavior and Bug Fixes

This update focuses on improving gameplay stability and NPC behavior. Improvements Fixed an issue where sold products could reappear on shelves. * Improved NPC pathfinding to reduce cases where customers get stuck.

Full notes

Full Food Store Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • Performance
  • Gameplay
  • Store
changedThis update focuses on improving gameplay stability and NPC behavior.
changedImprovements
fixedFixed an issue where sold products could reappear on shelves. * Improved NPC pathfinding to reduce cases where customers get stuck. * NPCs now avoid shelves more naturally instead of walking through them. * General stability and gameplay improvements.
changedThank you for playing Food Store Simulator!

Food Store Simulator changes

changedThis update focuses on improving gameplay stability and NPC behavior.
changedImprovements
fixedFixed an issue where sold products could reappear on shelves. * Improved NPC pathfinding to reduce cases where customers get stuck. * NPCs now avoid shelves more naturally instead of walking through them. * General stability and gameplay improvements.
changedThank you for playing Food Store Simulator!

This update focuses on improving gameplay stability and NPC behavior.

Improvements

  • Fixed an issue where sold products could reappear on shelves. * Improved NPC pathfinding to reduce cases where customers get stuck. * NPCs now avoid shelves more naturally instead of walking through them. * General stability and gameplay improvements.

Thank you for playing Food Store Simulator!

Source

Steam News / 12 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.