Hey Food Fighters, Today, we released a new demo version 0.0.5. Since the first demo launch, we’ve received tons of feedback from various channels.
Full notes
Full Food Fight Fiesta: Multi-Use Cards update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Food Fighters,
What changed
0 fixes4 additions3 changes0 removals
Gameplay
Store
Balance
UI and audio
Performance
addedToday, we released a new demo version 0.0.5.
addedFaster default attack animation: Players can now enjoy the gameplay more without waiting too long between actions.
addedRevamped unlock system: Having too many new cards at once was overwhelming for new players, and farming unlocks became boring. We’ve completely removed the unlock system. All content in the demo is now available IMMEDIATELY. The format is now more like autochess, where all cards are in one pool, and RNG decides which cards you get in the shop.
addedOne more free Archetype: We added more food cards from India into the game to make the initial pool of cards to be even bigger.
changedBalancing update: We’ve rebalanced several cards. For example, "Clown Fiesta" now gives +1 Strength instead of +2. Many other tweaks were made to ensure better balance for each reward.
changedUI changes: The language placeholder has been moved to the main menu.
We've updated from Godot4.2→4.3↑We've updated from Godot increased, buff
Food Fight Fiesta: Multi-Use Cards changes
addedToday, we released a new demo version 0.0.5.
addedFaster default attack animation: Players can now enjoy the gameplay more without waiting too long between actions.
addedRevamped unlock system: Having too many new cards at once was overwhelming for new players, and farming unlocks became boring. We’ve completely removed the unlock system. All content in the demo is now available IMMEDIATELY. The format is now more like autochess, where all cards are in one pool, and RNG decides which cards you get in the shop.
addedOne more free Archetype: We added more food cards from India into the game to make the initial pool of cards to be even bigger.
changedBalancing update: We’ve rebalanced several cards. For example, "Clown Fiesta" now gives +1 Strength instead of +2. Many other tweaks were made to ensure better balance for each reward.
Today, we released a new demo version 0.0.5.
Since the first demo launch, we’ve received tons of feedback from various channels. Based on your feedback, we've made the following changes:
Faster default attack animation: Players can now enjoy the gameplay more without waiting too long between actions.
RemovedRevamped unlock systemHaving too many new cards at once was overwhelming for new players, and farming unlocks became boring. We’ve completely removed the unlock system. All content in the demo is now available IMMEDIATELY. The format is now more like autochess, where all cards are in one pool, and RNG decides which cards you get in the shop.
AddedOne more free ArchetypeWe added more food cards from India into the game to make the initial pool of cards to be even bigger.
Balancing update: We’ve rebalanced several cards. For example, "Clown Fiesta" now gives +1 Strength instead of +2. Many other tweaks were made to ensure better balance for each reward.
UI changes: The language placeholder has been moved to the main menu.
AdjustedBackend compatibility updateWe've updated from Godot 4.2 to 4.3, which allows faster shader loading and a smaller script file size.