In this update1
Full notes
Full Food Delivery Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Store
- Maps
- Performance
- Gameplay
Food Delivery Simulator changes
Patch Notes
Improved settings tab
Added 'View Distance' setting (150-800 units)
Added 'Population Density' setting (low, medium, high)
Fixed 'Shadow Resolution' setting not changing anything
Fixed 'Mouse Sensitivity' setting being too low by default
Settings in the main menu no longer show video or control settings
Improved bike renting mechanic
Fixed rentable bikes sometimes showing up in the buy tab
Fixed player receiving a rent expired message every day instead of when it actually expires after last day
Fixed rent tab redirecting to buy tab and showing wrong "purchase" message
Fixed new traffic vehicles not being able to go through barriers, sometimes causing more fines
Fixed the blue sedan's center of gravity being way off, causing it to dance around
Fixed phone being difficult to select (outline flashing) when riding at faster speeds
Fixed road collider imperfections on the map, mostly near intersections
Optimized graphics to reduce GPU strain
Optimized game physics to reduce CPU strain
Thank you to everyone who reported bugs and issues to us on Discord. We will keep working hard to refine the game to its best potential and hope you can be patient with our development journey
Source
Changelog.gg summarizes and formats this update. How we read updates.
