What changed
0 fixes1 addition2 changes1 removal
addedLots of new faces -- though with them many new issues that I had yet catch or resolve, for which I apologize. I know the experience may have been rougher than I'd hoped - I'm working as much as possible to resolve these issues, though I absolutely understand that these can cause too much frustration.
changedFirst -- All audio in the game has been moved to a category based system, with independent controls for each. Currently may not function in menus, but (so far) tested working in game.
changedNOTE: If you have an existing settings file, you may find the game launches with no audio. This is due to significant changes to how audio settings are stored. If this is the case you will need to re-adjust your audio settings.
removedSecond -- The intro section of the game has been largely removed, and replaced with a brief cutscene. I've gone through a number of revisions on this scene, but general feedback remains that it was unclear what to do.
Following Seas changes
addedLots of new faces -- though with them many new issues that I had yet catch or resolve, for which I apologize. I know the experience may have been rougher than I'd hoped - I'm working as much as possible to resolve these issues, though I absolutely understand that these can cause too much frustration.
changedFirst -- All audio in the game has been moved to a category based system, with independent controls for each. Currently may not function in menus, but (so far) tested working in game.
changedNOTE: If you have an existing settings file, you may find the game launches with no audio. This is due to significant changes to how audio settings are stored. If this is the case you will need to re-adjust your audio settings.
removedSecond -- The intro section of the game has been largely removed, and replaced with a brief cutscene. I've gone through a number of revisions on this scene, but general feedback remains that it was unclear what to do.
One more patch before Ocean Fest runs its course.
Lots of new faces -- though with them many new issues that I had yet catch or resolve, for which I apologize. I know the experience may have been rougher than I'd hoped - I'm working as much as possible to resolve these issues, though I absolutely understand that these can cause too much frustration.
This update sees two things that have been high on the list of requests since launch.
First -- All audio in the game has been moved to a category based system, with independent controls for each. Currently may not function in menus, but (so far) tested working in game.
NOTE: If you have an existing settings file, you may find the game launches with no audio. This is due to significant changes to how audio settings are stored. If this is the case you will need to re-adjust your audio settings.
Second -- The intro section of the game has been largely removed, and replaced with a brief cutscene. I've gone through a number of revisions on this scene, but general feedback remains that it was unclear what to do.