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Steam News27 November 20257mo ago

Patch notes 0.7.0.5

This is a minor bugfix update. Fixed A bug that caused educated workers to be stuck eternally mining resources A bug that educated folks to be invisible.

Full notes

Full Folklands update

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What changed

0 fixes1 addition4 changes0 removals
  • Fixes
  • Performance
  • Gameplay
changedFixedA bug that caused educated workers to be stuck eternally mining resources
changedFixedA bug that educated folks to be invisible. The invisibility skill has been un-taught and all folks are now visible when they should be.
changedFixedA performance improvement bug that caused tiles to remember their resources for too long, which sometimes tricked buildings into thinking there was no room for more production
addedChangedYou can now select a fishing area outside the player area for fishing huts
changedImprovedThe folk information popup window will now let you know which tool the person is missing when they don't have their work tool

This is a minor bugfix update.

Fixed

  • A bug that caused educated workers to be stuck eternally mining resources

  • A bug that educated folks to be invisible. The invisibility skill has been un-taught and all folks are now visible when they should be.

  • A performance improvement bug that caused tiles to remember their resources for too long, which sometimes tricked buildings into thinking there was no room for more production

Changed

  • Based on player feedback, the default value for allowing house upgrades has now been set to "Allowed". Some players found this confusing, and in most cases players want the option to turn it off on demand, but would prefer it to be on by default

  • You can now select a fishing area outside the player area for fishing huts

Improved

  • The folk information popup window will now let you know which tool the person is missing when they don't have their work tool

Source

Steam News / 27 November 2025

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