Full notes
Full Folder Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Maps
Folder Dungeon changes
After few months of public playtest, I think we finally hit the point where all mechanics feels fun and cohesive and everything is polished enough that game is finally ready for it's next big step - demo! When? July 24th! (yup, this Friday!) This will be the end of public playtest too. Some important info:
Demo version will be the same as playtest one, so I won't be removing any content
Playtest progress will carry over to demo
This will probably the last playtest patch!
Other than that, thank you so much for being part of playtest!
GENERAL CHANGES:
Added button in settings to reset save
A lot of visual polish basically everywhere
Added a ton of missing sound effects
Warrior is now default tutorial class
BALANCE CHANGES:
BUGS:
Goldbug: gold 6→5, health no longer scales with current zone
TAROT CARDS:
The Hanged man: all zips are unlocked instead of just newly discovered ones
BUG FIXES:
Fixed corruption select screen background color not changing based on color palette
Fixed opening map while run is still loading causing an error
Fixed map room preview window sometimes persisting even after the map was closed
Fixed heat reduction not being properly tracked at the run end screen
Fixed few minor visual bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
