HomeGamesUpdatesPricingMethodology
Steam News11 December 20256mo ago

Post-Launch Hotfix: Foes of Legacy Patch Notes 12/11

Hello Players! First and foremost, thank you very much for the overwhelming interest and support you have shown for our game.

In this update1

Full notes

Full Foes of Legacy: Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
changedHello Players!First and foremost, thank you very much for the overwhelming interest and support you have shown for our game. Thanks to the feedback you quickly provided us in the 🛠️ Critical Bug Fixes and Improvements
changedHello Players!This patch includes significant fixes that directly impact the gameplay experience:
fixedHello Players!Weapon Interactions: Weapon rotation animations have been corrected which, in some instances, caused weapons to appear at incorrect angles or get stuck, as reported by players. Aiming and firing mechanics should now work more fluidly.
fixedHello Players!In-Game Audio: Volume imbalances in combat and environmental sounds have been addressed. Sounds have been rearranged/adjusted in certain areas to provide a more consistent and atmospheric experience. (Specifically, the issue of some sounds being unexpectedly loud or quiet has been resolved.)
fixedHello Players!Performance & Stability: A minor memory leak that could potentially cause rare crashes during the initial game startup has been fixed.

Foes of Legacy: Survivors changes

changedFirst and foremost, thank you very much for the overwhelming interest and support you have shown for our game. Thanks to the feedback you quickly provided us in the 🛠️ Critical Bug Fixes and Improvements
changedThis patch includes significant fixes that directly impact the gameplay experience:
fixedWeapon Interactions: Weapon rotation animations have been corrected which, in some instances, caused weapons to appear at incorrect angles or get stuck, as reported by players. Aiming and firing mechanics should now work more fluidly.
fixedIn-Game Audio: Volume imbalances in combat and environmental sounds have been addressed. Sounds have been rearranged/adjusted in certain areas to provide a more consistent and atmospheric experience. (Specifically, the issue of some sounds being unexpectedly loud or quiet has been resolved.)
fixedPerformance & Stability: A minor memory leak that could potentially cause rare crashes during the initial game startup has been fixed.

Hello Players!

First and foremost, thank you very much for the overwhelming interest and support you have shown for our game. Thanks to the feedback you quickly provided us in the 🛠️ Critical Bug Fixes and Improvements

This patch includes significant fixes that directly impact the gameplay experience:

  • Weapon InteractionsWeapon rotation animations have been corrected which, in some instances, caused weapons to appear at incorrect angles or get stuck, as reported by players. Aiming and firing mechanics should now work more fluidly.
  • In-Game AudioVolume imbalances in combat and environmental sounds have been addressed. Sounds have been rearranged/adjusted in certain areas to provide a more consistent and atmospheric experience. (Specifically, the issue of some sounds being unexpectedly loud or quiet has been resolved.)
  • Inventory Adjustments: We identified some issues affecting player inventory management and loot flow. Adjustments have been made to certain starting/mid-level items, and their statistics have been set as intended.

  • Performance & StabilityA minor memory leak that could potentially cause rare crashes during the initial game startup has been fixed.

Source

Steam News / 11 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.