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Full notes
Full Foes of Legacy: Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Foes of Legacy: Survivors changes
Hello Players!
First and foremost, thank you very much for the overwhelming interest and support you have shown for our game. Thanks to the feedback you quickly provided us in the 🛠️ Critical Bug Fixes and Improvements
This patch includes significant fixes that directly impact the gameplay experience:
- Weapon InteractionsWeapon rotation animations have been corrected which, in some instances, caused weapons to appear at incorrect angles or get stuck, as reported by players. Aiming and firing mechanics should now work more fluidly.
- In-Game AudioVolume imbalances in combat and environmental sounds have been addressed. Sounds have been rearranged/adjusted in certain areas to provide a more consistent and atmospheric experience. (Specifically, the issue of some sounds being unexpectedly loud or quiet has been resolved.)
Inventory Adjustments: We identified some issues affecting player inventory management and loot flow. Adjustments have been made to certain starting/mid-level items, and their statistics have been set as intended.
- Performance & StabilityA minor memory leak that could potentially cause rare crashes during the initial game startup has been fixed.
Source
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