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Steam News15 July 202511mo ago

Closed Beta Test #2 – Saturday, July 26

The second Closed Beta Test for Stuck On Earth is happening Saturday, July 26th, from 19:00 to 20:00 CEST.

In this update3

Full notes

Full Flying Toyz update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions10 changes0 removals
  • Compatibility
  • Balance
  • Gameplay
  • Fixes
changedThe second Closed Beta Test for Stuck On Earth is happening Saturday, July 26th , from 19:00 to 20:00 CEST .
addedThis is another chance for invited players to jump into the arena, test the core gameplay, and help us uncover more bugs. We’ve made updates based on your feedback from the last test — now we’re eager to see how things hold up with new tweaks in place.
changedWhen:Closed Beta – invite-only
addedGeneral UpdatesNew visual feedback when taking damage — combat should feel more responsive.
changedGeneral UpdatesAbilities have been rebalanced — faster and now more impactful, especially in how they interact with the ball.
changedGeneral UpdatesBall capture range reduced — you'll need to be more deliberate when going for control.

Flying Toyz changes

changedThe second Closed Beta Test for Stuck On Earth is happening Saturday, July 26th , from 19:00 to 20:00 CEST .
addedThis is another chance for invited players to jump into the arena, test the core gameplay, and help us uncover more bugs. We’ve made updates based on your feedback from the last test — now we’re eager to see how things hold up with new tweaks in place.
changedClosed Beta – invite-only
addedNew visual feedback when taking damage — combat should feel more responsive.
changedAbilities have been rebalanced — faster and now more impactful, especially in how they interact with the ball.

The second Closed Beta Test for Stuck On Earth is happening Saturday, July 26th, from 19:00 to 20:00 CEST.

This is another chance for invited players to jump into the arena, test the core gameplay, and help us uncover more bugs. We’ve made updates based on your feedback from the last test — now we’re eager to see how things hold up with new tweaks in place.

ːsteamthisːWhy join again? We want to see how matches feel with recent tweaks to combat, abilities, and pacing. Your input will help us fine-tune what's working — and what's not.

When:

Saturday, July 26

19:00–20:00 CEST

Closed Beta – invite-only

Access details will be sent to selected players.

Haven’t signed up yet? There’s still time sign up now

What’s New Since Last Time:

General Updates

  • New visual feedback when taking damage — combat should feel more responsive.

  • Abilities have been rebalanced — faster and now more impactful, especially in how they interact with the ball.

  • Ball capture range reduced — you'll need to be more deliberate when going for control.

  • Temporary shield added to the goal area — it deactivates when a player is eliminated.

  • Respawn timers adjusted for better pacing.

  • Improved visual indicators for the ball and characters — it’s now clearer when interactions are possible.

  • Various bugs fixed.

Character-Specific Tweaks

  • Monic: Faster fire rate, stronger ball push from rifle shots, rebalanced damage output.

  • ZerkImproved rolling mechanics, rebalanced damage.
  • Spaceman: Rebalanced damage.

  • Blob: Rebalanced damage.

Thanks for helping us break more stuff — in the best way possible. ⚽️

Source

Steam News / 15 July 2025

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