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Steam News11 November 20241y ago

Fighting improved!

With the changelog dated 11.11.2024, the overall physics and combat interactions between characters have been improved.

Full notes

Full Flying Toyz update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
changedWith the changelog dated 11.11.2024, the overall physics and combat interactions between characters have been improved.
addedAdded the ability to focus on an enemy
addedIntroduced a stun mechanism triggered upon receiving severe damage improving the fighting mechanism
fixedFixed all instances of ball teleporting
changedImproved the physics of the ball-grabbing mechanism
fixedFixed a bug causing some abilities to trigger too early

Flying Toyz changes

changedWith the changelog dated 11.11.2024, the overall physics and combat interactions between characters have been improved.
addedAdded the ability to focus on an enemy
addedIntroduced a stun mechanism triggered upon receiving severe damage improving the fighting mechanism
fixedFixed all instances of ball teleporting
changedImproved the physics of the ball-grabbing mechanism

With the changelog dated 11.11.2024, the overall physics and combat interactions between characters have been improved.

  • Added the ability to focus on an enemy

  • Introduced a stun mechanism triggered upon receiving severe damage improving the fighting mechanism

  • Fixed all instances of ball teleporting

  • Improved the physics of the ball-grabbing mechanism

  • Fixed a bug causing some abilities to trigger too early

  • Fixed an issue causing animations to terminate incorrectly

  • Improved texture loading to prevent crashes on low-end devices

  • Minor gameplay balance adjustments

Added the ability to focus on an enemy

Introduced a stun mechanism triggered upon receiving severe damage improving the fighting mechanism.

Source

Steam News / 11 November 2024

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