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Steam News4 August 202610d ago

Build #26a-31 — Fixes & Improvements

Changelog: Fixed the need to reconnect to the game when selecting a faction. Restored SP display in the city. Fixed Max HP/SP/Shield updates when character stats change on locations (server verification required).

Full notes

Full Fly Cowboy Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

44 fixes14 additions29 changes7 removals
  • Server
  • Store
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
fixedFixed the need to reconnect to the game when selecting a faction.
fixedFixed Max HP/SP/Shield updates when character stats change on locations (server verification required).
addedItem purchasing is now enabled in shops.
changedShops now display only items matching their category.
fixedFixed vertically stretched logos.
fixedFixed the issue where reaching Level 11 still required reconnecting to select a faction.

Fly Cowboy Online changes

fixedFixed the need to reconnect to the game when selecting a faction.
fixedFixed Max HP/SP/Shield updates when character stats change on locations (server verification required).
addedItem purchasing is now enabled in shops.
changedShops now display only items matching their category.
fixedFixed vertically stretched logos.

Changelog:

  1. Fixed the need to reconnect to the game when selecting a faction.

  2. Restored SP display in the city.

  3. Fixed Max HP/SP/Shield updates when character stats change on locations (server verification required).

  4. Item purchasing is now enabled in shops.

  5. Shops now display only items matching their category.

  6. Fixed vertically stretched logos.

  7. Fixed the issue where reaching Level 11 still required reconnecting to select a faction.

  8. Added a Gas Station icon to the minimap.

  9. Fixed EXP and Level display after killing enemies. Current level is now shown in the HUD, and stats update immediately after leveling up.

  10. Added system messages for EXP gained from enemies and turrets.

  11. Ships can no longer release the brake with Enter while the inventory is open.

  12. Reworked collision damage calculation on Black River. Maximum collision damage is now capped at 30% of maximum HP.

  13. Fixed active item highlighting across inventory categories.

  14. Fixed an intermittent city freeze when closing the stat allocation menu.

  15. Fixed Ashen Fields / Hellish teleport routing. Incorrect red teleport behavior has been corrected (requires testing).

  16. Fixed inventory tabs remaining locked after exiting with ESC.

  17. Removed the FPS cap. This may affect animations and movement and requires additional testing.

  18. Fixed inverted objects on Black River.

  19. Added semi-transparent tutorial hints for new players (e.g. Press F to Fly, ESC to Open Interface).

  20. Fixed the skill cooldown system according to the current game data structure.

  21. Enabled the UR Bombing system.

  22. Fixed skill unlocking immediately upon reaching the required level. ____________________________________________________________________ Changelog:

  23. Added smoother transitions between the City and Hangar, as well as between the City and combat locations.

  24. Optimized location transitions by removing unnecessary validation checks and adding additional online synchronization for Crystal War rewards and location transfers.

  25. Enemy HP, damage, and SP now scale correctly depending on the location.

  26. Fixed Premium bonus stats. The issue was caused by an incorrect percentage calculation.

  27. Improved damage number visualization. Damage indicators now appear randomly on the left, right, or center, making them easier to read.

  28. Prepared and completed the replacement of outdated items with the correct gear versions for every ship type. New players will now always receive the proper starter equipment.

  29. In some situations an FPS limit may still be applied automatically. We are working on a permanent solution. For now, we recommend using 30–60 FPS, running the game in Windowed Mode, and using a resolution no higher than QHD if possible.

  30. Fixed several scenarios that could cause critical crashes. We strongly recommend updating all system drivers and ensuring your PC meets the minimum Steam system requirements. While optimization continues, we recommend 32 GB DDR4 RAM and keeping memory usage below 70%.

  31. Restored travel routes between locations. If you respawn at the wrong location, get stuck in an infinite loading screen, or end up outside the map, please record a video and submit it in a support ticket.

  32. Shop item images, descriptions, and skill tooltips are still being updated. Some information may be missing or displayed incorrectly.

  33. WP rewards for Crystal War are now granted correctly. If you do not receive your reward, please attach a video and the approximate time of the event in your support ticket.

  34. Premium owners will automatically receive compensation for previously incorrect Premium bonuses, as well as additional compensation for earlier Crystal War rewards that were calculated incorrectly.

  35. Experience gained after Level 11 will not be recalculated, even if incorrect EXP values were awarded on Ashen Fields and Black River. Consider this our thank-you gift to everyone helping us test the game.

  36. Fuel Stations may still operate inconsistently. Please report any issues you encounter. Fuel Stations are available on every location except Oblivion Valley.

  37. Please do not delete your characters. We are actively analyzing server logs for every character to identify hidden issues and bugs that may not be visible during normal gameplay.

  38. Laboratory and Factory are temporarily disabled. We plan to release both systems together after finalizing upgrade mechanics, drop rates, and balancing. The Legendary Enhancement system is already functioning correctly ____________________________________________________________________

Changelog:

  1. Fixed the location order in the Steel teleport menu.

  2. Improved the percentage display format for level progress.

  3. Fixed percentage value formatting in the character stats window.

  4. Removed the extra spacing between the player nickname and the HP bar.

  5. Added protection against rapid repeated hotkey presses. The same key can now only be processed again after 0.5 seconds, preventing accidental double activation or deactivation.

  6. Fixed an issue where allocating character stats could temporarily disable player controls.

  7. Completely reworked character (Type) deletion. The system now correctly removes all associated data, including inventory, currency, friends, messages, system messages, and other linked information.

  8. Fixed the experience calculation issues on Ashen Fields.

  9. Improved control point reward notifications. System messages now correctly display rewards received after capturing a point.

  10. Performed additional verification of the skill system. Fixed a cooldown issue that could occasionally cause a critical crash.

  11. Item icons and descriptions are still being improved. Temporary display issues may still occur.

  12. Various minor fixes and overall stability improvements. ____________________________________________________________________ Changelog:

  13. Fixed engine parameter assignment when an item is missing.

  14. Fixed PvP behavior on Oblivion spawn — all players except bots are now neutral by default.

  15. Fixed the STEEL location position in the teleport menu.

  16. Updated the level percentage display format.

  17. Updated percentage formatting in character statistics.

  18. Fixed spacing between the character name and HP bar.

  19. Added protection against repeated button presses (0.5-second anti-spam delay).

  20. Fixed synchronization of items with different levels — items are now updated by ID instead of name.

  21. Fixed character stat upgrades no longer disabling player controls.

  22. Fixed cleanup of timers, messages, friends, currency, and inventory objects.

  23. Fixed experience rewards on Ashen Fields.

  24. Fixed Crystal Battle reward calculation and reward notifications.

  25. Fixed a skill cooldown issue that could cause client crashes.

  26. Updated labels during character creation and faction selection.

  27. Fixed experience rewards from defeating monsters.

  28. Fixed Crystal Points initialization after server startup.

  29. Updated bot turret HP and damage values.

  30. Fixed several Crystal Battle issues.

  31. Fixed quest functionality inside PvP zones.

  32. Fixed Oblivion access restrictions after faction selection.

  33. Fixed the FM system.

  34. Fixed account deletion.

  35. Fixed CW and Friends systems after server updates.

  36. Updated empty UI slots and interface elements.

  37. Fixed the displayed name of equipped items. ____________________________________________________________________ Changelog:

  38. Restored turret names.

  39. Fixed HP synchronization and display inside the city.

  40. Players can no longer change engines, weapons, or equipment while flying. Equipment changes are now available only inside the city.

  41. Character HP is now fully restored immediately upon death.

  42. Removed Kits from the WP Shop.

  43. Removed outdated white interface icons.

  44. Added a default clan emblem for CW without a custom logo.

  45. System messages for WP rewards are now color-coded: green for victory and red for defeat.

  46. “Press F1 to view the results” now uses the same color as Control Point reward notifications.

  47. Fixed simultaneous activation of multiple items.

  48. Fixed the issue where controls could stop responding after Steam purchases or Alt+Tab.

  49. Verified and fixed the issue where Quick Bar #3 could display 20 slots instead of 10.

  50. Restored the “You were killed by ” notification.

  51. Kill notifications are now displayed only within the current location.

  52. Added role icons for Clan and Party members.

  53. Improved Clan and Party member lists by displaying online/offline status and player level while removing unused placeholder values.

  54. Redesigned the Inventory interface with a cleaner item grid, category labels, and an Exit button.

  55. Improved the Skills interface and added a Back button.

  56. Fixed Control Point score display inside the city.

  57. Added detailed stat tooltips for all purchasable equipment, including machine guns, missiles, engines, radars, generators, and more.

  58. Added Skill information including name, level, type, and current parameter descriptions.

  59. HP, SP, and Shield values now display “—” when no data is available.

  60. Removed the default time label above the minimap.

  61. Fixed SP consumption when using skills.

  62. Improved player synchronization across locations for smoother and faster updates.

  63. Other small fixes.

Source

Steam News / 4 August 2026

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