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Steam News7 April 20251y ago

Major overhaul

Update Notes Complete rebuild of line and rod physics. Line simulation has been offloaded to a separate thread allowing increased fidelity whilst reducing CPU load on the game thread.

Full notes

Full Fly Caster - VR Fly Fishing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • Performance
changedUpdate NotesLine simulation has been offloaded to a separate thread allowing increased fidelity whilst reducing CPU load on the game thread. Players should experience a significant boost on frame rate in they were bottle-necked on the CPU.
changedUpdate NotesRendering improvements - The rendering has been improved and polished across the board. GPU performance should be improved across all hardware, but most noticeably lower end specs.
addedUpdate NotesAdded the ability to replay only certain chapters of the tutorial.
changedUpdate NotesIt was previously not possible to "strip" your line out of the water to re-cast due to friction with the water. This has been solved so you can now begin your cast with the line still in the water the way you would in real life.
changedUpdate NotesFish fighting improvements - the fighting experience is now more dynamic and nuanced, with greater emphasis on managing when the fish runs.

Fly Caster - VR Fly Fishing changes

changedLine simulation has been offloaded to a separate thread allowing increased fidelity whilst reducing CPU load on the game thread. Players should experience a significant boost on frame rate in they were bottle-necked on the CPU.
changedRendering improvements - The rendering has been improved and polished across the board. GPU performance should be improved across all hardware, but most noticeably lower end specs.
addedAdded the ability to replay only certain chapters of the tutorial.
changedIt was previously not possible to "strip" your line out of the water to re-cast due to friction with the water. This has been solved so you can now begin your cast with the line still in the water the way you would in real life.
changedFish fighting improvements - the fighting experience is now more dynamic and nuanced, with greater emphasis on managing when the fish runs.

Update Notes

  • Complete rebuild of line and rod physics.

  • Line simulation has been offloaded to a separate thread allowing increased fidelity whilst reducing CPU load on the game thread. Players should experience a significant boost on frame rate in they were bottle-necked on the CPU.

  • Rendering improvements - The rendering has been improved and polished across the board. GPU performance should be improved across all hardware, but most noticeably lower end specs.

  • Menu/Tutorial layout changes.

  • Added the ability to replay only certain chapters of the tutorial.

  • It was previously not possible to "strip" your line out of the water to re-cast due to friction with the water. This has been solved so you can now begin your cast with the line still in the water the way you would in real life.

  • Solved an issue where the turn control may not have worked.

  • Fish fighting improvements - the fighting experience is now more dynamic and nuanced, with greater emphasis on managing when the fish runs.

  • Balancing tweaks for fish size vs line breaking strain.

Source

Steam News / 7 April 2025

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