Full notes
Full Flux Empyrean update
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What changed
- Gameplay
- UI and audio
- Fixes
Flux Empyrean changes
Hope everything has been going good for you! There are A LOT of changes here to improve the overall experience. I hope you enjoy.
Side note
1.1.9 will focus more on puzzle adjustment and potentially new content to help improve the overall experience. It will probably take longer than previous updates. If you're stuck somewhere and feel like you've explored everything, reach out in some way and let me know what you're lost on, and what you wish you knew. I'll what I can do to add things to the game to help you :)
Changelog
New Features
When you are at a large location, the maximum distance you can travel from your boat automatically increases, to a limit.
There are now lines in the journal between passages to help divide them.
The journal now remembers the last thing you were on per category. If you are viewing Station 9 and then move to your passages, when you return to the locations view, you'll be back on Station 9.
The journal now gives you a count of how many things you have discovered, and if you have found enough, how many are left to find.
The search function now considers your notes.
The journal now shows an icon in the scrollbar when you have found every passage in a text or location.
Puzzle Tweaks
Make the Greater Corba puzzle give much more feedback. It should be much more clear what is going on.
The sounds transmitted by Beacons should now be more easily identifiable, making it more clear what their pattern is.
The Courtyard House now gives more audio feedback that should make the puzzle more intuitive.
Reworded the puzzle at Parallel Exhibition to be less obscure.
Adjusted one of the puzzles at the Shrine of Siciphos.
The Master Key did not have a use previously. (Uh, oops.) It now does, and might get more soon.
Added audio feedback for the Tome Esoterica puzzles.
Made the stuff at the Memorial to Inexistence more clear.
Added a new text at Home of Minos to help guide people to how to open the Labyrinth.
Discovery Tweaks
Quite a few spots had inaccurate, duplicate, or missing texts. Here's some that I fixed.
Rogue Cloud
Clockwork Yellow
True (Directions)
Deep Flux Lab
Home of Minos
Labyrinth
Bugfixes
Fixed a bug where the world would stutter upon applying settings.
Fixed bad collisions at the Drum of War.
Fixed a bug with the frequency compass where it would overshoot the target it was trying to point at.
Made the 202 frequency quieter.
Fixed a bug with collisions after using portals.
Fixed a few typos in texts.
Easter Eggs
One new fish to be found somewhere...
Source
Changelog.gg summarizes and formats this update. How we read updates.
