Full notes
Full Flux Empyrean update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
Flux Empyrean changes
We're rapidly approaching release! Here's a new build to get ready for the big day! As always, don't hesitate to reach out and let me know when you encounter any issues!
Changes:
Added a few new songs to the game
Added a setting to invert the minimap
Added the ability to move the main menu with WASD
Added some satellites (can you find them?)
Added some new telegraphing for one of the endings
Made the interact logo more fluid
Optimized the sky shader for better performance
Fixed the way planets render their position in the sky, this should make planets look more realistic and beautiful
Fixed a bug that caused one ending to trigger unintentionally
Fixed some typos
Fixed a bug that caused some entities to spawn unintentionally
Fixed a bug with the physics engine throwing errors
Source
Changelog.gg summarizes and formats this update. How we read updates.
