In this update3
Full notes
Full Flow Of War update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Flow Of War changes
Updated:
Workers will avoid combat and try to survive longer. - Barrack can choose anywhere on the map to attack. - Tiny Map mode is a bit wider to make it easier for you to play. - More goldmines and more woods. - Walls are cheaper so you can build more.
Note :
You can use the Shift key to build multiple buildings at the same time.
Next plan :
I'm also planning to develop a massive and interesting campaigns. It will follow the roquelike/roquelites trend but still retain its main identity as RTS
After letting many people try it, I found that the game modes are not really that attractive, so I will reduce the game modes and spend more time on the Campaign part.
I received a lot of valuable feedback and will slowly update.
You can follow the dev process here: https://twitter.com/RongconGames
Source
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