Full notes
Full Flourish update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
Flourish changes
A round of fixes targeting issues that showed up at launch and in late-game sessions. Thanks to everyone who reported these.
Performance
Significantly reduced frame drops when cutting large areas of vegetation. The game was previously trying to process thousands of visual effects at once; these are now spread over several frames.
Audio
Fixed saved volume settings not applying correctly on startup. Some players experienced no audio or incorrect volume levels when launching the game.
Fixed sound effects becoming distorted when a large number of plants were cut simultaneously.
Source
Changelog.gg summarizes and formats this update. How we read updates.
