In this update5
Full notes
Full Flotsam update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Maps
- UI and audio
- Gameplay
Flotsam changes
1.0.0f8
EDIT: 1.0.0f8 Introduced a critical bug that occurs when placing Energy Poles. I've reverted back to 1.0.0f7 until this issue is resolved. Please close down the game and revert back to 1.0.0f7
Our apologies
EDIT 2: 1.0.0f8_02 Is now live and should resolve all listed issues. Thanks for your patience!
1.0.0f8
Fixes
Fixed several issues related to deconstructing decorations. This also fixes the issue where drifters could get stuck during decoration deconstruction.
Fixed issue that prevented deconstruction of the top piece in T-shaped walkways.
Fixed issue where walkways attached to the Townheart could sometimes become impossible to deconstruct.
Fixed issue where walkways could be deconstructed into a state where they no longer have an eventual connection to the Townheart.
Fixed issue where all drifters would idle and no longer do tasks except eating and drinking.
Fixed issue where pathfinding could fail to find a path after deconstructing a decoration.
Fixed issue where the map could become blocked during a quest, and remain blocked after loading a different save if the previous save had the map in that state.
Fixed issue where a certain building could be activated before being connected to another required building, preventing the quest from progressing.
Localization
Added Dutch translations.
Misc
Updated the Recycler’s icon to avoid confusion, as the previous design displayed wood junk, which is actually processed in the Chopping Block.
Medicine icons and Hospital Landmark are now Geneva convention compliant and no longer show a red cross.
Source
Changelog.gg summarizes and formats this update. How we read updates.
