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Steam News10 October 20258mo ago

[Patchnotes] Update 2.4.1a

Today, we released version 2.4.1a of Florensia, addressing several issues introduced in 2.4.1 along with a few additional improvements.

In this update4

Full notes

Full Florensia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions4 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Balance
addedToday, we released version 2.4.1a of Florensia, addressing several issues introduced in 2.4.1 along with a few additional improvements.
fixedPvP defense effectiveness changesWe heard your feedback after implementing defence reduction in player vs player combat with Hotfix 2.4.0c, and we decided to decrease the reduction percentage from 20% to 15% for both physical and magical defence. Your defences are still 100% effective against monsters.
addedPvP defense effectiveness changesAs always, we will be monitoring this topic, so feel free to post your feedback on the new value in the pinned feedback thread on Discord. We'd love to hear what you guys think of this adjustment.
changedChangesDecreased MP auto-recovery values to what they originally were prior to update 2.4.1
changedChangesAdjusted wedding teleportation to disallow teleportation if you or your pet were recently damaged
changedChangesVarious client performance & loading improvements
0c, and we decided to decrease the reduction percentage20%15%0c, and we decided to decrease the reduction percentage decreased, nerf

Florensia changes

addedToday, we released version 2.4.1a of Florensia, addressing several issues introduced in 2.4.1 along with a few additional improvements.
fixedWe heard your feedback after implementing defence reduction in player vs player combat with Hotfix 2.4.0c, and we decided to decrease the reduction percentage from 20% to 15% for both physical and magical defence. Your defences are still 100% effective against monsters.
addedAs always, we will be monitoring this topic, so feel free to post your feedback on the new value in the pinned feedback thread on Discord. We'd love to hear what you guys think of this adjustment.
changedDecreased MP auto-recovery values to what they originally were prior to update 2.4.1
changedAdjusted wedding teleportation to disallow teleportation if you or your pet were recently damaged

Today, we released version 2.4.1a of Florensia, addressing several issues introduced in 2.4.1 along with a few additional improvements.

PvP defense effectiveness changes

We heard your feedback after implementing defence reduction in player vs player combat with Hotfix 2.4.0c, and we decided to decrease the reduction percentage from 20% to 15% for both physical and magical defence. Your defences are still 100% effective against monsters.

As always, we will be monitoring this topic, so feel free to post your feedback on the new value in the pinned feedback thread on Discord. We'd love to hear what you guys think of this adjustment.

Changes

  • Decreased MP auto-recovery values to what they originally were prior to update 2.4.1

  • Adjusted wedding teleportation to disallow teleportation if you or your pet were recently damaged

  • Various client performance & loading improvements

Fixes

  • Fixed pressing V (to hide players), making party members non-selectable

  • Fixed wedding teleportation being unavailable after finishing a combat until partners re-logged

  • Fixed wedding teleportation being available while one of the partner were dead

  • Fixed multiple instances of damage, forcing players to stand up (dot damages, etc.)

Known Issues

  • Melee characters have unintended movements after target's death

  • Mouse navigation is worse in Droes since update 2.4.1

  • Keybinds / quick slots can sometimes reset themselves randomly

  • High-quality textures can still cause crashes (especially in crowded areas)

Source

Steam News / 10 October 2025

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