Full notes
Full Floppy Knights update
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What changed
- Compatibility
- Events
- Maps
- UI and audio
One question we hear a lot is, “Will Floppy Knights have controller support?”
Our answer: YES! Floppy Knights will support all major gamepads at launch.
Designing the control scheme was an interesting challenge. There were plenty of tactics games and card games to riff off of... but not a lot that combine both genres! We wanted playing with a gamepad to feel as intuitive and elegant as possible, and after a lot of research and playtesting, we landed on something that we’re really excited about.
One feature we knew we needed was letting players easily swap between units across the battlefield by pressing the shoulder buttons. This comes in handy when you’re playing on a larger map. Alternatively, you can use the R stick to navigate around the map.
To avoid a lot of unnecessary scrolling, you can quickly switch between the map and card table with the press of a button. (Fun fact: Mario Maker was one of our initial inspirations for how to quickly switch cursor positions!)
Another thing that was really important to us when designing the control scheme was making sure you never lose sight of where your cursor is. As a result, you can use a combination of controls to navigate the map, select cards and units, and learn more about enemies - all without missing a beat. It was quite the challenge, but we’re excited to hear what you think!
Time for us to get back to work as we gear up for launch! We’ll keep you posted with another dev update real soon~
Reminder! Floppy Knights launches on May 24th.
Source
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