Full notes
Full FlockSol update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Thank you for the love you've shown our game so far! Here are some balance updates and fixes we've made according to player feedback:
Decreased the amount of Light Essences required for summoning late-game souls
Decreased the cost of the "Increase Dark Essence drops by +1 for each 5 souls present." upgrade to 30 Dark Essences.
Decreased the cost increment of the "Increase Dark Essence drops for enemies killed inside player light by +1." upgrade to +40 Dark Essences.
Decreased the initial cost of "Increase player and clone light duration by +1 second." upgrade to 30 Dark Essences.
Fixed a display error where some upgrades didn't show the "Unavailable in demo" text when it should.
Source
Changelog.gg summarizes and formats this update. How we read updates.
