Full notes
Full Flock of the Low God update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
- Fixes
Flock of the Low God changes
Just in time for the Steam FPS Sale, we have a new game update! We've been tinkering away on Flock of the Low God recently and will continue to improve the game over time. Many of you have said this game is one of the scariest you've played but we've also received feedback on how to make the game better.
As always, check out our discord for the latest news and developments.
Here are some of the improvements:
Increased running duration 6s -> 10s
Swapped out heavy breathing effect after sprinting
Heavily reduced sensitivity of screen going black when face is close to objects 0.15 meters to 0.04 meters
Fixed Objects disappearing when head moving too close to walls
Fixed being able to clip through doors / doors making you move up/down floors
Made it impossible to uncrouch when under objects (Such as desks)
Made shotgun able to be shot when you first pick it up
Fixed edge case where haunt could be missed if looking in certain directions
We're still in early access but we'll be making some great improvements along the way.
We LOVE your feedback and it definitely helps us craft the best game experience possible!
-FOTLG Dev Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
