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Steam News30 September 20232y ago

A Week of Mostly Fixes

Hello, Build 0.4.143 is now available on the public branch. Kinda a boring week. Fixed generalization of birther, rockden, thornyden hp - Fixed synincg DogHearts count animation state - Fixed joining players not disabli

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Full Flock of Dogs update

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Repeated intro

Hello,

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedBuild 0.4.143 is now available on the public branch. Kinda a boring week.
fixedFixed generalization of birther, rockden, thornyden hp - Fixed synincg DogHearts count animation state - Fixed joining players not disabling floaties of already playing players - Fixed jetengine CAT preventing whale lift off (sooo ironic hahaha) - Fixed backing out of gavel menu with mouse - Fixed faucet blocking input and droplets turning on when spouting - Fixed null ref error in solarstation topdown/profile view - Fixed EarEel dying RPC - Warnings and errors will now toss damage nums of "!!!" - Wrapped some other warnings - Hiding whale shadow when landing in cocoon - Slightly better whale HUD visuals - Fixed overriding cached preset keyboard maps - Fixed clouds around treehouse with too much water - Workaround for dogs dashing into giants at treehouse and breaking them - Fixed popup controls menu highlighting not sticking on options highlighted - Fixed resetting custom bindings at title menu - Fixed remapping aiming with keyboard input visual bug - Fixed regression with faucet - Increased cloud fluff value - Fixed indicator canvas player sprite stretching - Fixed peachland dirt color - Fixed rejoining after retreating not remembering player prefs - Fixed some visibility with slides/whale in general when landing/lifting - Improved vacuum particle lines to blue when its suctioning water - Fixed some sorting issues with trove pile and some CATs - Fixed vacuumed clouds still being visible - Implemented grabbing items out of trove and spouting - Made basic peach vines trap
addedYeah, not much to say. I'm probably going to be recording more footage for a new trailer soon. As always, join the Discord ( https://discord.com/invite/fYZFNTB ) if you'd like to help playtest or have any feedback.

Flock of Dogs changes

addedBuild 0.4.143 is now available on the public branch. Kinda a boring week.
fixedFixed generalization of birther, rockden, thornyden hp - Fixed synincg DogHearts count animation state - Fixed joining players not disabling floaties of already playing players - Fixed jetengine CAT preventing whale lift off (sooo ironic hahaha) - Fixed backing out of gavel menu with mouse - Fixed faucet blocking input and droplets turning on when spouting - Fixed null ref error in solarstation topdown/profile view - Fixed EarEel dying RPC - Warnings and errors will now toss damage nums of "!!!" - Wrapped some other warnings - Hiding whale shadow when landing in cocoon - Slightly better whale HUD visuals - Fixed overriding cached preset keyboard maps - Fixed clouds around treehouse with too much water - Workaround for dogs dashing into giants at treehouse and breaking them - Fixed popup controls menu highlighting not sticking on options highlighted - Fixed resetting custom bindings at title menu - Fixed remapping aiming with keyboard input visual bug - Fixed regression with faucet - Increased cloud fluff value - Fixed indicator canvas player sprite stretching - Fixed peachland dirt color - Fixed rejoining after retreating not remembering player prefs - Fixed some visibility with slides/whale in general when landing/lifting - Improved vacuum particle lines to blue when its suctioning water - Fixed some sorting issues with trove pile and some CATs - Fixed vacuumed clouds still being visible - Implemented grabbing items out of trove and spouting - Made basic peach vines trap
addedYeah, not much to say. I'm probably going to be recording more footage for a new trailer soon. As always, join the Discord ( https://discord.com/invite/fYZFNTB ) if you'd like to help playtest or have any feedback.

Build 0.4.143 is now available on the public branch. Kinda a boring week.

  • Fixed generalization of birther, rockden, thornyden hp - Fixed synincg DogHearts count animation state - Fixed joining players not disabling floaties of already playing players - Fixed jetengine CAT preventing whale lift off (sooo ironic hahaha) - Fixed backing out of gavel menu with mouse - Fixed faucet blocking input and droplets turning on when spouting - Fixed null ref error in solarstation topdown/profile view - Fixed EarEel dying RPC - Warnings and errors will now toss damage nums of "!!!" - Wrapped some other warnings - Hiding whale shadow when landing in cocoon - Slightly better whale HUD visuals - Fixed overriding cached preset keyboard maps - Fixed clouds around treehouse with too much water - Workaround for dogs dashing into giants at treehouse and breaking them - Fixed popup controls menu highlighting not sticking on options highlighted - Fixed resetting custom bindings at title menu - Fixed remapping aiming with keyboard input visual bug - Fixed regression with faucet - Increased cloud fluff value - Fixed indicator canvas player sprite stretching - Fixed peachland dirt color - Fixed rejoining after retreating not remembering player prefs - Fixed some visibility with slides/whale in general when landing/lifting - Improved vacuum particle lines to blue when its suctioning water - Fixed some sorting issues with trove pile and some CATs - Fixed vacuumed clouds still being visible - Implemented grabbing items out of trove and spouting - Made basic peach vines trap

Yeah, not much to say. I'm probably going to be recording more footage for a new trailer soon. As always, join the Discord (https://discord.com/invite/fYZFNTB) if you'd like to help playtest or have any feedback.

-Max

Source

Steam News / 30 September 2023

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