Full notes
Full Flock of Dogs update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- Maps
- Compatibility
Flock of Dogs changes
Dear Flock,
Updates!
Version 0.4.130:
Floaties animations done!
“Difficulty” menu option added, with limited capacity
Minimap icons added in Blue Blobs Land
Won’t get stuck using ToolRack from dogback anymore
CarrierAttachment(CAT) boxes replacing the old attachment system
Cannons now attached to whale through CAT box system
Fixed whale reins flailing when transitioning levels
Cloud colors are now biome specific
New idle animations on players (very subtle, probably not worth the time heh)
Restructured Minigame Park (brought minigames closer together, shrunk LazyRiver)
Fixed pup null ref on Build-A-Pup 3000
Fixed BlueBirther pulsing animation
Improved “how to fire cannons” tips
Shelves can now be installed on either flipper
Whale sinking now brings the group back to the Fork instead of forcing everyone back to title screen
Can build nests midair now
Can swipe the water bowl with your mop now
Beta:
Created placeholder Festival with locked gate
Defined a purple biome
Created placeholder DesertOasis
Very happy to finally put floaties in the game. It's always been painful to me when I’ve watched kids play and their little 3 yo sibling was just kinda dragging them down. Now, the question is how easily will players figure out how to use floaties? I think I need to smooth that process.
I appreciate those who have submitted feedback with F9 (or clicking the little box). And, as always, if you want to playtest the beta or find people to play with, join the Discord: https://discord.com/invite/fYZFNTB
-Max
Source
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