Full notes
Full Flock Around update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Birders,
What changed
- Fixes
- UI and audio
- Gameplay
We have fixed the duplicate-host bug that a lot of you have been seeing. We've decided to package the fix with a bunch of other tweaks that we had in the hopper. Hope you enjoy!
1.0.28
Small Features
Proactive Save Backups: The game now makes rotating backups of your save data, so if you lose power or something while the game is mid-save, you should still have a backup to fallback on.
Retroactive Save Backups: There is now a debug command [c]redevelopallphotos[/c] that will read every photo you've ever taken and instantly runs it through the develop-o-tron. This will recover a good chunk of lost save data, it won't re-buy your upgrades or re-assemble your scrapbook, but it should return your stars and money you've earned.
Clicking the button to ban a Player now has a confirmation dialogue
Bug Fixes
Fixed bug involving "duplicate hosts"
Whistles are now affected by "SFX Volume" (was considered a "Bird SFX" before)
UX Changes
"Highlight Lifers" upgrade works a little differently, any bird with zero photos in your guidebook is considered a Lifer (Lifer Bonus is still issued to the first photo that contains that bird, even if it's in the background)
"Show Completed Poses" upgrade changes the color of a square if it's 3-starred, just so you can tell at a glance what poses aren't 3-starred.
Develop-o-tron shows you the previous stars for all poses, not just the pose you're currently looking at.
Fixed jitter in develop cutscene
Bird names are now linebroken on dashes and other non-whitespace characters (makes bird names legible in pt-BR on Steam Deck, and probably other languages too)
Source
Changelog.gg summarizes and formats this update. How we read updates.
