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Full notes
Full FlipWitch - Forbidden Sex Hex update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, thank you for your patience.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Events
- Balance
FlipWitch - Forbidden Sex Hex changes
Big thanks to everyone who took the time and effort to find and report and bugs or issues, its helped us figure out what needs to be worked on very quickly and we appreciate it so much.
Below is the list of changes :
General performance improvements
Reduced camera stutter
Added game over cutscenes to the Cutscene Gallery (May have to die again to unlock them)
Fixed dialogue speed being slow in some situations
Fixed bug that could soft-lock you on the Map UI screen
Replaced steam's Easy Mode option with an in-game menu for selecting a difficulty when starting a new game
Fixed the game completion icon not being visible at the defeat of the final boss (continue a save and re-save to see it)
Changed the Easy Mode starter items
Fixed missing Beatrix dialogue line when beating the game and completing every quest (Talking to her now will show you the line if you've already done the quests. Also, we're still planning to revamp the final reward given here)
Various equipment UI fixes
Various gallery UI fixes
Various quest UI fixes (including scrolling not working in languages other than English)
Various map UI fixes
Various gacha collection UI fixes
Attacks now play on button pressed instead of button release
Fixed a bug causing the Long Distance Relationship quest to not appear as active or not give the quest item
Removed weird sound playing when loading a save file
Fixed bug that would show you had done every quest when you still had 1 to go.
Reduced the chance of getting stuck on ground corners
Automatically pause the game when the game's window loses focus
Talking to Bad Boy after completing Long Distance Relationship quest now gives you 500 coins and plays a 'kaching' sound.
Removed invisible damage dealing block in Tengoku
Fix to prevent player's cheesing the Goblin Queen
Fixed the stunned fx appearing on stunned enemies after killing them and re-entering their room
Fixed duplicate stunned fx appearing on stunned enemies
Increased the accuracy of Magnetic Hairpin magnetised objects
Fixed the Ex-Boyfriend room door not staying open after unlocking
Increased the damage done by the final charged ranged attack
Fixed the Snapping Plant Enemy being able to attack during its death animation
Fixed toxic slime puddles hovering above the ground slightly
Added small fx to toxic slime puddles for when the player touches them
Cleaned up the Jigoku background
Improved ambience to Jigoku
Added charge up sound to Ghost Boss beam
Fixed Natasha's interact area being too high up
Fixed Dr. Witch Doctor missing some attack sounds
Added a missing exit from Fungal Forest to the map
Fixed the Tako Red Enemy hitbox not damaging the player correctly
Updated Belle's cutscene
Added a Mind Mushroom sound to the Heavenly Daikon room
Fixed Pandora's beams rotating incorrectly
Fixed Pandora's melee attack doing only a tiny amount of damage
Fixed the large Chaos Witch midpoint cutscene not resetting her to her correct idle animation
Fixed some beam sounds continuing to play their sound after a fight has ended
Updated credits for voice actors and other contributors
Fixed a missing interact animation for Rover
This is the 'final' big build for this year as we'll be taking some downtime to relax over Christmas, we'll be working on smaller things and adjustments here and there, but bigger stuff will be adjusted and added from Jan next year :)
Source
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