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Steam News20 April 20224y ago

Dev Update and Release Date Change

Steam Page Change Info Some of you may have noticed that we have changed the release date from 'Q2 2022' to 'Coming Soon' and we wanted to explain the reasons behind this change.

Full notes

Full FlipWitch - Forbidden Sex Hex update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes1 removal
  • Gameplay
  • UI and audio
removedSteam Page Change InfoSome of you may have noticed that we have changed the release date from 'Q2 2022' to 'Coming Soon' and we wanted to explain the reasons behind this change. We also want to apologise since we no longer feel we can hit a Q2 release and we wanted to relay this information as soon as possible.
changedSteam Page Change InfoWe're in a weird position where we almost have a full playable game but still have to implement a lot of the H-Content and we want to give as much love to that part of the game as we did the gameplay aspects. Hopefully this will create a game that is a polished and enjoyable experience.
changedSteam Page Change InfoWe will continue being active here and doing periodic dev updates too as well as answering any questions that pop up. We'll be upfront and honest about our development process so if you do have concerns please let us know.
addedDev UpdateLevel design has had a bit of a polish and we added some smaller details to make the world and atmosphere of the game feel better.
addedDev UpdateWe have almost all music tracks complete (We even added extra since we have time) and have started doing final SFX too. The game is sounding great!

FlipWitch - Forbidden Sex Hex changes

removedSome of you may have noticed that we have changed the release date from 'Q2 2022' to 'Coming Soon' and we wanted to explain the reasons behind this change. We also want to apologise since we no longer feel we can hit a Q2 release and we wanted to relay this information as soon as possible.
changedWe're in a weird position where we almost have a full playable game but still have to implement a lot of the H-Content and we want to give as much love to that part of the game as we did the gameplay aspects. Hopefully this will create a game that is a polished and enjoyable experience.
changedWe will continue being active here and doing periodic dev updates too as well as answering any questions that pop up. We'll be upfront and honest about our development process so if you do have concerns please let us know.
addedLevel design has had a bit of a polish and we added some smaller details to make the world and atmosphere of the game feel better.
addedWe have almost all music tracks complete (We even added extra since we have time) and have started doing final SFX too. The game is sounding great!

Steam Page Change Info

Some of you may have noticed that we have changed the release date from 'Q2 2022' to 'Coming Soon' and we wanted to explain the reasons behind this change. We also want to apologise since we no longer feel we can hit a Q2 release and we wanted to relay this information as soon as possible.

First of all, the team is still happy, passionate and motivated to work on the game which we feel is the most important. There is nothing to worry about, we haven't had any major shocks or changes that are going to affect development.

The major reason for this change is that we are currently implementing all the quests and scene content but these are taking a longer time than expected to do. We are looking at ways to speed up the process without affecting the quality.

Another reason is that we just don't want to keep people in the dark and suddenly announce that we can't hit specific dates. So the next time we announce a release date it will 100% be the date you can expect it to come out. We feel that 'Coming Soon' reflects the game development more accurately now and that we are working on getting it released as soon as possible!

We're in a weird position where we almost have a full playable game but still have to implement a lot of the H-Content and we want to give as much love to that part of the game as we did the gameplay aspects. Hopefully this will create a game that is a polished and enjoyable experience.

We will continue being active here and doing periodic dev updates too as well as answering any questions that pop up. We'll be upfront and honest about our development process so if you do have concerns please let us know.

Dev Update

On top of this, we just want to do a small dev update on things that have been happening.

We have finished animating all the enemies and bosses. They just need some polish before release to be considered 100% final.

Level design has had a bit of a polish and we added some smaller details to make the world and atmosphere of the game feel better.

We implemented a decent chunk of questlines and dialog from the first 3 areas of the game. We're just waiting for the scenes to finish being animated so we can implement them and finalise those quests.

Gacha animations! These are just fun simple loops so we're not worried about producing a lot of these before release.

We have almost all music tracks complete (We even added extra since we have time) and have started doing final SFX too. The game is sounding great!

Thank you for reading.

Source

Steam News / 20 April 2022

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