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Steam News31 October 20205y ago

Flippin Kaktus - Progress Update #3

Hi there! In this weekly progress update we'd like to share with you the latest news of the game development.

In this update1

Full notes

Full Flippin Kaktus update

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What changed

0 fixes5 additions1 change0 removals
  • Gameplay
  • Balance
addedHi there!Added flag for the helper to enable/disable via script;
addedHi there!Added mechanism of smashing beasts by pushing the wagon;
addedHi there!Added refactor stories output, skipping text and slides;
changedHi there!Changed alpha of blur layer for deep undergrounds;
addedHi there!Added simplify of anger and HP mods logic.
addedHi there!And a few new NPCs added:

Flippin Kaktus changes

addedAdded flag for the helper to enable/disable via script;
addedAdded mechanism of smashing beasts by pushing the wagon;
addedAdded refactor stories output, skipping text and slides;
changedChanged alpha of blur layer for deep undergrounds;
addedAdded simplify of anger and HP mods logic.

Hi there!

In this weekly progress update we'd like to share with you the latest news of the game development.

  • Added flag for the helper to enable/disable via script;

  • Added mechanism of smashing beasts by pushing the wagon;

  • Added refactor stories output, skipping text and slides;

  • Changed alpha of blur layer for deep undergrounds;

  • Added simplify of anger and HP mods logic.

And a few new NPCs added:

  • NPC Cactus ghost that scares enemies;

  • Padre NPC char;

  • NPC Splinter + Pixel art update;

  • NPC Survivor;

Thank you for staying, see you in the next update!

Yours, Flippin Kaktus Dev. Team

Source

Steam News / 31 October 2020

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