HomeGamesUpdatesPricingMethodology
Steam News5 May 20179y ago

Changelist for r19724

Improvements Improved hook shot targeting to prioritize bubbles. Raised the time limit between some damage-over-time effects to -1 hp/20 seconds.

Full notes

Full Flinthook update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions6 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
changedImprovements
changedImproved hook shot targeting to prioritize bubbles.
changedRaised the time limit between some damage-over-time effects to -1 hp/20 seconds.
changedMade Midas Blast require less gold to deal extra damage, 2 damage/500 gold.
changedMade the fire rate reduction on FiercerBlaster less severe, and increase the damage bonus: -40% fire rate/+50% shot damage.
fixedFixed loc editor. Some characters are not properly supported when publishing.

Flinthook changes

changedImprovements
changedImproved hook shot targeting to prioritize bubbles.
changedRaised the time limit between some damage-over-time effects to -1 hp/20 seconds.
changedMade Midas Blast require less gold to deal extra damage, 2 damage/500 gold.
changedMade the fire rate reduction on FiercerBlaster less severe, and increase the damage bonus: -40% fire rate/+50% shot damage.

Improvements

  • Improved hook shot targeting to prioritize bubbles.

  • Raised the time limit between some damage-over-time effects to -1 hp/20 seconds.

  • Balanced the ComboBlaster perk to increase critical bonus at a rate of 1%/combo, max of 40% bonus.

  • Made Midas Blast require less gold to deal extra damage, 2 damage/500 gold.

  • Made the fire rate reduction on FiercerBlaster less severe, and increase the damage bonus: -40% fire rate/+50% shot damage.

Fixes

  • Fixed loc editor. Some characters are not properly supported when publishing.

  • Fixed daily and weekly challenges timing

  • Fixed a room where you could be stuck in between walls.

  • Fixed damage over time effects

  • Fixed crushers being hidden when re-entering a room.

  • Fixed launcher validate to check for x86 versions of dependencies.

  • Minor render priority fixes to the end of level cutscene.

  • Minor text fixes

Source

Steam News / 5 May 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.