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Steam News23 June 20215y ago

Flight of the Athena V0.5, now out in Early Access

Flight of the Athena V0.5 is now out in Early Access! The biggest addition with this update is scoring; harder difficulties and game modes both increase the campaign score multiplier.

Full notes

Full Flight of the Athena update

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What changed

0 fixes0 additions0 changes1 removal
  • UI and audio
removedOther notable inclusions with this release are; -Craters: Ground object explosions (turrets, vehicles etc) now leave craters where the explosion occurred -Large enemy bolo turret: These larger and more destructive enemy turrets can be encountered, with full 360 rotation. -Boss update (Aegis): Aegis's shield generator will no longer always stack to two full rings of shielding before an overload burst, and can fire them off earlier. Although dangerous, this does also mean more openings for the player to attack. -Act interstitial cut scene: Shows after a boss has been defeated, before moving to the next act. -UI updates to try and smooth the experience.

Flight of the Athena changes

removedOther notable inclusions with this release are; -Craters: Ground object explosions (turrets, vehicles etc) now leave craters where the explosion occurred -Large enemy bolo turret: These larger and more destructive enemy turrets can be encountered, with full 360 rotation. -Boss update (Aegis): Aegis's shield generator will no longer always stack to two full rings of shielding before an overload burst, and can fire them off earlier. Although dangerous, this does also mean more openings for the player to attack. -Act interstitial cut scene: Shows after a boss has been defeated, before moving to the next act. -UI updates to try and smooth the experience.

Flight of the Athena V0.5 is now out in Early Access! The biggest addition with this update is scoring; harder difficulties and game modes both increase the campaign score multiplier. So a brutal difficulty rogue run has the potential to greatly outscore a normal classic run - depending on how far the player or players get... Alongside this, high score tables are now implemented and campaign run scores are saved (if a high score is achieved).

Other notable inclusions with this release are; -Craters: Ground object explosions (turrets, vehicles etc) now leave craters where the explosion occurred -Large enemy bolo turret: These larger and more destructive enemy turrets can be encountered, with full 360 rotation. -Boss update (Aegis): Aegis's shield generator will no longer always stack to two full rings of shielding before an overload burst, and can fire them off earlier. Although dangerous, this does also mean more openings for the player to attack. -Act interstitial cut scene: Shows after a boss has been defeated, before moving to the next act. -UI updates to try and smooth the experience.

The next update will mainly focus on content, to move closer to the full 5-act experience and the full V1.0.

Any thoughts or feedback, feel free to send on - thanks!

Source

Steam News / 23 June 2021

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