Fleshport Anniversary & New Year's Republishing Update!
The day has come! Fleshport’s Anniversary & New Year’s Republishing is finally live and ready for you! Thank you all for your patience and well-wishes the past year.
In this update2
Full notes
Full Fleshport update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
4 fixes4 additions0 changes1 removal
Gameplay
Maps
Fixes
addedThe day has come! Fleshport’s Anniversary & New Year’s Republishing is finally live and ready for you! Thank you all for your patience and well-wishes the past year. This update has been a bit more of a arduous task than I initially projected it would be, but it has been a fun and educational experience none-the-less.
addedAnniversary & New Year’s Republishing UpdatesOn a New Game + file, you can access a collection of concept art with commentary through the menu. • On a New Game + file, a “secret ending” is available if the player
addedAnniversary & New Year’s Republishing UpdatesA new location has been added to the game: Pixel Pup’s Arcade! • On a New Game + file, the jukebox in the arcade is working and you can select any tracks from the Fleshport OST to listen to while you play the minigames. • There are three short minigames the player can explore and beat. • Four big plushies are available to win and add to the prize room. • There’s a claw machine that allows you to win different prizes, including one of the big plushies. • Six new items have been added to the game. • A new character, Otto, now exists in this world! • Sadie has some new lines if you catch her at the right place and time.
addedGeneral Fixes and ImplementationsThe infamous rat behind Burger Blip will lose aggro on the player if the player leaves the map to return to the forest. • Added some decorative sprites in already existing places of the game, like the Foo Dogs in The Family Loft. • While playing through New Game +,
removedGeneral Fixes and Implementationsif the player has Pugly following them, he’d sometimes get in the way of moving certain objects. He should no longer do this anywhere.
fixedGeneral Fixes and ImplementationsThere were some pathfinding issues with the Blonde Doll in Nevire’s mansion that should be corrected now. • Towards the end of the game, when the player reaches the
Fleshport changes
addedThe day has come! Fleshport’s Anniversary & New Year’s Republishing is finally live and ready for you! Thank you all for your patience and well-wishes the past year. This update has been a bit more of a arduous task than I initially projected it would be, but it has been a fun and educational experience none-the-less.
addedOn a New Game + file, you can access a collection of concept art with commentary through the menu. • On a New Game + file, a “secret ending” is available if the player
addedA new location has been added to the game: Pixel Pup’s Arcade! • On a New Game + file, the jukebox in the arcade is working and you can select any tracks from the Fleshport OST to listen to while you play the minigames. • There are three short minigames the player can explore and beat. • Four big plushies are available to win and add to the prize room. • There’s a claw machine that allows you to win different prizes, including one of the big plushies. • Six new items have been added to the game. • A new character, Otto, now exists in this world! • Sadie has some new lines if you catch her at the right place and time.
addedThe infamous rat behind Burger Blip will lose aggro on the player if the player leaves the map to return to the forest. • Added some decorative sprites in already existing places of the game, like the Foo Dogs in The Family Loft. • While playing through New Game +,
removedif the player has Pugly following them, he’d sometimes get in the way of moving certain objects. He should no longer do this anywhere.
The day has come! Fleshport’s Anniversary & New Year’s Republishing is finally live and ready for you! Thank you all for your patience and well-wishes the past year. This update has been a bit more of a arduous task than I initially projected it would be, but it has been a fun and educational experience none-the-less.
Since my last update, Fleshport has achieved enough reviews to receive a positive rating on Steam. I am absolutely overjoyed and grateful to everyone who has taken the time to praise and critique my game. I have received some of the most moving messages, both privately and publicly, about my work. There is nothing I find more accomplishing than to create something that people enjoy.
Anniversary & New Year’s Republishing Updates
On a New Game + file, you can access a collection of concept art with commentary through the menu. • On a New Game + file, a “secret ending” is available if the player
commits to a “vegan” existence- So no eating or using meat!
AddedA new location has been added to the gamePixel Pup’s Arcade! • On a New Game + file, the jukebox in the arcade is working and you can select any tracks from the Fleshport OST to listen to while you play the minigames. • There are three short minigames the player can explore and beat. • Four big plushies are available to win and add to the prize room. • There’s a claw machine that allows you to win different prizes, including one of the big plushies. • Six new items have been added to the game. • A new character, Otto, now exists in this world! • Sadie has some new lines if you catch her at the right place and time.
General Fixes and Implementations
The infamous rat behind Burger Blip will lose aggro on the player if the player leaves the map to return to the forest. • Added some decorative sprites in already existing places of the game, like the Foo Dogs in The Family Loft. • While playing through New Game +,
if the player has Pugly following them, he’d sometimes get in the way of moving certain objects. He should no longer do this anywhere.
There were some pathfinding issues with the Blonde Doll in Nevire’s mansion that should be corrected now. • Towards the end of the game, when the player reaches the
Mirror Room
, new graphics and dialogue has been implemented to hopefully give the player some more direction as to how to move forward. • More dialogue/writing errors have been corrected. • A few graphical errors have been corrected.
If you’ve enjoyed the game, it’d mean a lot to me if you could leave a positive review and to tell others about it. Thank you for playing and supporting Fleshport!