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Steam News11 March 201610y ago

Human enemy overhaul! v0.46

Hi everyone, In this update we finalized the human enemy models and added the ability to dodge incoming attacks to their repertoire.

Full notes

Full Fleeting Ages update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedHi everyone, In this update we finalized the human enemy models and added the ability to dodge incoming attacks to their repertoire. Changes: - Updated human enemy models - Added a dodge mechanic to human enemies - Added more detailed animations to human enemies - From now on fired arrows will be stuck in the object they hit Please, leave your feedback about the changes in the comment section and keep an eye out for the upcoming updates. Best regards, RandG Games.

Fleeting Ages changes

addedHi everyone, In this update we finalized the human enemy models and added the ability to dodge incoming attacks to their repertoire. Changes: - Updated human enemy models - Added a dodge mechanic to human enemies - Added more detailed animations to human enemies - From now on fired arrows will be stuck in the object they hit Please, leave your feedback about the changes in the comment section and keep an eye out for the upcoming updates. Best regards, RandG Games.

Hi everyone, In this update we finalized the human enemy models and added the ability to dodge incoming attacks to their repertoire. Changes:

  • Updated human enemy models
  • Added a dodge mechanic to human enemies
  • Added more detailed animations to human enemies

From now on fired arrows will be stuck in the object they hit Please, leave your feedback about the changes in the comment section and keep an eye out for the upcoming updates. Best regards, RandG Games.

Source

Steam News / 11 March 2016

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