Wheels, wheels, wheels! We launched with support for just a handful. Now we've confirmed hundreds of unique wheel setups working in the wild.
Full notes
Full FlatOut 4: Total Insanity VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition3 changes0 removals
Gameplay
Performance
addedWe launched with support for just a handful. Now we've confirmed hundreds of unique wheel setups working in the wild. A MASSIVE thanks to the community who reported bugs, dumped logs and helped us untangle the chaos that is trying to add wheel support to a game. Wheel support is genuinely hard (every setup is its own special cocktail of conflicts and you have to have all the gear to even test it on), which is why it didn't ship day one. But we're committed to getting everyone racing. Got a wheel that's still acting up? Hop in the Discord, grab our shiny new diagnostic tool, run it, and we'll get you sorted fast. Steam post image
changedMultiplayer Voice Chat Shipped right after launch — talk smack, call out crashes, coordinate mayhem. We're just getting started here. Next up we're eyeing a proper lobby system: spectate other racers while you wait, or jump into solo races to kill time before the lobby fills (haven’t decided all the specifics, but we definitely can’t wait to continue improving the multiplayer experience). Steam post image
fixedBug Squashing Crashes? Crushed. Frame pacing issues? Fixed. CPU can't keep up slowdowns? Handled. A mountain of other fixes we won't bore you with.
changedEntire input system reworked under the hood
changedPerformance improvements across the board
FlatOut 4: Total Insanity VR changes
addedWe launched with support for just a handful. Now we've confirmed hundreds of unique wheel setups working in the wild. A MASSIVE thanks to the community who reported bugs, dumped logs and helped us untangle the chaos that is trying to add wheel support to a game. Wheel support is genuinely hard (every setup is its own special cocktail of conflicts and you have to have all the gear to even test it on), which is why it didn't ship day one. But we're committed to getting everyone racing. Got a wheel that's still acting up? Hop in the Discord, grab our shiny new diagnostic tool, run it, and we'll get you sorted fast. Steam post image
changedMultiplayer Voice Chat Shipped right after launch — talk smack, call out crashes, coordinate mayhem. We're just getting started here. Next up we're eyeing a proper lobby system: spectate other racers while you wait, or jump into solo races to kill time before the lobby fills (haven’t decided all the specifics, but we definitely can’t wait to continue improving the multiplayer experience). Steam post image
fixedBug Squashing Crashes? Crushed. Frame pacing issues? Fixed. CPU can't keep up slowdowns? Handled. A mountain of other fixes we won't bore you with.
changedEntire input system reworked under the hood
changedPerformance improvements across the board
Wheels, wheels, wheels!
We launched with support for just a handful. Now we've confirmed hundreds of unique wheel setups working in the wild. A MASSIVE thanks to the community who reported bugs, dumped logs and helped us untangle the chaos that is trying to add wheel support to a game. Wheel support is genuinely hard (every setup is its own special cocktail of conflicts and you have to have all the gear to even test it on), which is why it didn't ship day one. But we're committed to getting everyone racing. Got a wheel that's still acting up? Hop in the Discord, grab our shiny new diagnostic tool, run it, and we'll get you sorted fast. Steam post image
Custom Songs Are Here Drop your MP3s and M4As into a folder and BOOM — they show up in-game like they were always there. Title, artist, song skip, the works. Whether you're chasing that Flat Out 2 nostalgia or vibing to your favorite 90s/2000s bangers, your soundtrack is now your soundtrack. Music + racing = pure serotonin. Steam post image
Multiplayer Voice Chat Shipped right after launch — talk smack, call out crashes, coordinate mayhem. We're just getting started here. Next up we're eyeing a proper lobby system: spectate other racers while you wait, or jump into solo races to kill time before the lobby fills (haven’t decided all the specifics, but we definitely can’t wait to continue improving the multiplayer experience). Steam post image
Bug Squashing Crashes? Crushed. Frame pacing issues? Fixed. CPU can't keep up slowdowns? Handled. A mountain of other fixes we won't bore you with.
Other Goodies
Motion control steering feels better now
Entire input system reworked under the hood
Performance improvements across the board
Save editor tool — wanna cheat and unlock everything? We won't tell. Steam post image