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Steam News6 February 20264mo ago

Flatlands Demo 2026/02/06 Update

Flatlands Demo Update Content Dear players! Several months have passed since the release of the 2026 update roadmap, and we've completed some very significant changes.

In this update2

Full notes

Full Flatlands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions1 change1 removal
  • Maps
  • Gameplay
  • UI and audio
  • Fixes
added【Changes】New Large Map Mechanics: We've updated the large map. In the new map, placing the [Lighthouse] card next to the fog will dispel the fog; removing it will restore the fog to semi-transparent. After the fog dissipates, the card can move freely.
added【Changes】New Game Design: No longer do you need to defeat the boss on each level to unlock the fog of war or use story cards to summon the boss. All enemies are scattered throughout the map. Players must defeat all monster lairs on the map to summon the final boss. Defeating him completes the level. Enemies in the lairs will relentlessly attack the camp after spotting the player.
added【Changes】New Production Line Transportation Mechanism: The new Canine production line requires building the [Assembly Factory] card to unlock. Production line transportation cards no longer teleport instantly but require a short wait.
added【Changes】New In-Game UI: The in-game UI has been significantly improved. We've integrated cards and the old tech tree into the interface at the bottom of the screen. Cards seen can be built without research.
added【Changes】New Hero Border Collie Skill: To match the new gameplay, the Hero Border Collie's energy saving ability has been modified to increase the speed of production line transportation cards.
removed【Changes】Streamlined Food Cards: Many redundant food cards have been removed.

Flatlands changes

addedNew Large Map Mechanics: We've updated the large map. In the new map, placing the [Lighthouse] card next to the fog will dispel the fog; removing it will restore the fog to semi-transparent. After the fog dissipates, the card can move freely.
addedNew Game Design: No longer do you need to defeat the boss on each level to unlock the fog of war or use story cards to summon the boss. All enemies are scattered throughout the map. Players must defeat all monster lairs on the map to summon the final boss. Defeating him completes the level. Enemies in the lairs will relentlessly attack the camp after spotting the player.
addedNew Production Line Transportation Mechanism: The new Canine production line requires building the [Assembly Factory] card to unlock. Production line transportation cards no longer teleport instantly but require a short wait.
addedNew In-Game UI: The in-game UI has been significantly improved. We've integrated cards and the old tech tree into the interface at the bottom of the screen. Cards seen can be built without research.
addedNew Hero Border Collie Skill: To match the new gameplay, the Hero Border Collie's energy saving ability has been modified to increase the speed of production line transportation cards.

Flatlands Demo Update Content

  • Dear players! Several months have passed since the release of the 2026 update roadmap, and we've completed some very significant changes. We must now test your feedback in the demo to decide whether to proceed with the changes as planned. These changes are substantial, and we are very nervous, hoping to receive your feedback.

  • WARNING: Once you update to the latest version of the Flatlands demo, any save data from your old demo versions will be overwritten!

【Changes】

  1. New Large Map MechanicsWe've updated the large map. In the new map, placing the [Lighthouse] card next to the fog will dispel the fog; removing it will restore the fog to semi-transparent. After the fog dissipates, the card can move freely.
  2. New Game Design: No longer do you need to defeat the boss on each level to unlock the fog of war or use story cards to summon the boss. All enemies are scattered throughout the map. Players must defeat all monster lairs on the map to summon the final boss. Defeating him completes the level. Enemies in the lairs will relentlessly attack the camp after spotting the player.

  3. New Production Line Transportation MechanismThe new Canine production line requires building the [Assembly Factory] card to unlock. Production line transportation cards no longer teleport instantly but require a short wait.
  4. New In-Game UIThe in-game UI has been significantly improved. We've integrated cards and the old tech tree into the interface at the bottom of the screen. Cards seen can be built without research.
  5. New Hero Border Collie SkillTo match the new gameplay, the Hero Border Collie's energy saving ability has been modified to increase the speed of production line transportation cards.
  6. Streamlined Food CardsMany redundant food cards have been removed.
  7. New CardsIncluding new resource cards (gold mine), new equipment cards, building cards, etc.
  8. A brand new login pageA clean and efficient new page has been implemented, enhancing usability.
  9. The hero ShibaInu's appearance has been redesigned.

【Bug Fixes】

  1. Fixed a cloud save bugWhen launching the game with a new account on a device with local Flatlands save data, the new account's save data would be incorrect because the local save data would be loaded first.
  2. Fixed some card stacking interaction errors.

Source

Steam News / 6 February 2026

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