Update log
Full Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello all,
Extracted changes
- Gameplay
- Store
- Balance
- UI and audio
- Performance
- Fixes
The bomb squad has arrived in Flashing Lights!
Today's update adds new bomb threat police callouts, where you'll need to defuse bombs before they detonate! To assist you in these dangerous new callouts we've added a new bomb suit, and two new bomb squad vehicles for police. Make sure to wear your bomb suit when defusing bombs... just in case.
Other additions include the ability to store suspect evidence in vehicle trunks, the ability for fire department players to use the defibrillator and a new community hub in the main menu (highlighting patch notes, community mods and more)!
There's also a bunch of bug fixes in this update, so make sure to read the full patch notes below!
New - Bomb Squad
- Bomb suit added in police vehicle trunk. Can be found in 'Additional' (it will protect you from explosions)
- Bomb Threat police callouts [ID: 1018]
- Bomb Squad vehicles (SUV, Large Truck)
- Explosions affect players' and pedestrians' health, and surrounding cars and street props
- Explosives (C4 and Dynamite) added to mission editor
New
- NPCs now drop gun evidence items when weapon is found during frisking
- Evidence (gun, C4, dynamite) can now be stored in police trunk storage
- Ability to call for AI Tow pickup for cars that are marked as Tow Target in custom missions
- Defibrillator added to FD
- Main Menu updated with community hub
- Suspect register sheet UI updated
- Flashlight on/off sounds added
- Unity engine update (from Unity 2019 to Unity 2022)
- Game visuals (post processing) and weather changes due Unity engine update
Fixes
- Custom FD and EMS missions auto-ending issue
- Rescue Tents were spawning incorrectly in custom missions
- City fire station had missing audio reverb in garages
- Glass shader updated and fixed for rendering through fog
- Guerrero front right indicator light fix (Guerrero DLC)
- Suburbs parked cars have been moved out of the way of AI traffic paths
- Some environment texture resolutions increased
- Medium graphics setting for ocean updated
- Mission editor highlight tag (transparent green) shader fix
- Snow effect moved from chat command to Sandbox Menu > Time
- Missing night lights added at N. Harbor Road bridge
- Some AI traffic rear indicators fixed
- Buck trucks first person camera was too low (Buck DLC)
Buck DLC Update
We've also updated the Buck DLC to include a new bomb squad variant for the Buck vehicle!
[dynamiclink href="https://store.steampowered.com/app/3640340"]Thanks,
The Flashing Lights Team
Source
