Update log
Full Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello all,
Extracted changes
- UI and audio
- Workshop
- Server
We have just released a new patch for Flashing Lights, which fixes a bunch of issues and introduces improved in-game voice chat functionality.
We are continuing to work on bug fixes and game improvements, so keep an eye out for news!
Patch Notes
New - Voice chat channels (Proximity, Global, Team). Talk key: hold V. Select chat channel: default key B
Fixes - Fixed pedestrians and suspects being killed with one shot to the body - In-game graphics settings menu buttons would get stuck - Traffic vest function for traffic stops fixed - AI backup units could get stuck when trying to dismiss them - Using Role Menu and pressing back could mess up role ID which lead to broken vehicle menu and player weapons/tools sync - Sometimes NPC pedestrians and traffic could stop spawning after player role change - Sandbox Menu > Custom mission list scrolling issue - Christmas theme removed
Multiplayer fixes - Players could get stuck on loading traffic when the server had host changes - Client player shooting or hit AI suspects sync - Could join servers with other player's name - Pedestrians and traffic spawning around client players while host is not in area - Optimisations for pedestrian and traffic spawning area finder around all players - Pedestrians stopped walking for client players if host was far away - Voice chat will reconnect when the random disconnection happens - Voice chat input was active while using text chat - Traffic lights got stuck for client players
Source
