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Steam News6 February 20242y ago

Big Update!

I have updated the build with a few much needed fixes and changes, outlined below: Removed PSX Shader Effect. Raised Scale of Enemies/Textures so they appear sooner in the player view. Migrated to v1.

Full notes

Full FLASH OF THE BLADE X update

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What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Performance
changedI have updated the build with a few much needed fixes and changes, outlined below:
fixedRemoved PSX Shader Effect. Raised Scale of Enemies/Textures so they appear sooner in the player view. Migrated to v1.6 of Easy FPS Editor Fixed the Enemy Duplication glitch on save/load Fixed Audio Settings crash bug. Changed Bow enemies to projectile instead of hitscan. Made the final boss more challenging.

FLASH OF THE BLADE X changes

changedI have updated the build with a few much needed fixes and changes, outlined below:
fixedRemoved PSX Shader Effect. Raised Scale of Enemies/Textures so they appear sooner in the player view. Migrated to v1.6 of Easy FPS Editor Fixed the Enemy Duplication glitch on save/load Fixed Audio Settings crash bug. Changed Bow enemies to projectile instead of hitscan. Made the final boss more challenging.

I have updated the build with a few much needed fixes and changes, outlined below:

Removed PSX Shader Effect. Raised Scale of Enemies/Textures so they appear sooner in the player view. Migrated to v1.6 of Easy FPS Editor Fixed the Enemy Duplication glitch on save/load Fixed Audio Settings crash bug. Changed Bow enemies to projectile instead of hitscan. Made the final boss more challenging.

Source

Steam News / 6 February 2024

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