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Steam News18 December 201510y ago

The Armory and Control Update

Full Controller Support Full support for XBox, Playstation, Steam, and most other controllers Fully configurable and rebindable under Menu -> Controls New Weapons Spear - Medium range melee weapon.

Full notes

Full Flamebreak update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions26 changes4 removals
  • Compatibility
  • Balance
  • Gameplay
  • Store
  • Events
  • UI and audio
changedFull Controller SupportFull support for XBox, Playstation, Steam, and most other controllers
changedFull Controller SupportFully configurable and rebindable under Menu -> Controls
changedNew WeaponsSpear - Medium range melee weapon. When not in use, charges for a thrown attack. Thrown spears root and amplify damage.
changedNew WeaponsShield - Captain America style thrown ranged/defensive weapon. When held, blocks attacks to build lightning charges.
changedNew WeaponsCluster Grenades - Long range area of effect weapon.
changedNew Item Type - ActivatedSevered Hand of the Lich - Resets the cooldown of your last activated skill.
as your skill mastery increases100%200%as your skill mastery increases increased, buffdamage amp20/40/6025/50/75damage amp increased, buffdamage amp duration after hook ends21.5damage amp duration after hook ends decreased, nerfShadow Strike - damage120/210/300%140/245/350%Shadow Strike - damage increased, buff

Flamebreak changes

  • Captain Americahero
  • Fire a bundle of silk that roots enemies in place.store-item
changedFull support for XBox, Playstation, Steam, and most other controllers
changedFully configurable and rebindable under Menu -> Controls
changedSpear - Medium range melee weapon. When not in use, charges for a thrown attack. Thrown spears root and amplify damage.
changedShield - Captain America style thrown ranged/defensive weapon. When held, blocks attacks to build lightning charges.
changedCluster Grenades - Long range area of effect weapon.

Full Controller Support

  • Full support for XBox, Playstation, Steam, and most other controllers

  • Fully configurable and rebindable under Menu -> Controls

New Weapons

  • Spear - Medium range melee weapon. When not in use, charges for a thrown attack. Thrown spears root and amplify damage.

  • Shield - Captain America style thrown ranged/defensive weapon. When held, blocks attacks to build lightning charges.

  • Cluster Grenades - Long range area of effect weapon.

New Race

  • Zombie - Convert enemies to allies and chew your way through even the most powerful foes. The bite is mightier than the sword.

New Item Type - Activated

  • Apparition Stone - Instantly teleport to a target location.

  • Arrowfell Shield - A wave of energy pulses outward destroying nearby projectiles.

  • Feather of Sepicles - Winds sweep every creature, including you, in a target direction.

  • Severed Hand of the Lich - Resets the cooldown of your last activated skill.

  • BundleSilkfang SpinneretFire a bundle of silk that roots enemies in place.

Daily Challenge Improvements

  • You can now view results from past dailies alongside current leaderboards

  • Added a hard mode daily

Keyboard Only Control Mode

  • Press J to activate keyboard-only mode, perfect for laptops, traveling, etc

Skill Changes

  • Follower health is now based on hits and no longer scales with skill mastery.

  • Physical skills now scale half as effectively with skill mastery (still scale fully with attack damage), ex: as your skill mastery increases from 100% to 200%, Whirlwind previously dealt 2.0x damage, now deals 1.5x damage.

  • Damage Amplification no longer scales with skill mastery (previously scaled very slowly).

  • Stun Durations no longer scale with skill mastery (previously scaled very slowly).

  • Cyclone - damage -10%

  • Displacement Bolt - added extremely brief invulnerability after activation

  • Ethereal Projection - ~10% less initial damage; max upgrade damage unchanged; 10% faster projectile speed

  • Flame Wave - damage +5%

  • Hook - initial damage reduced by 50%; damage amp from 20/40/60 to 25/50/75; damage amp duration after hook ends from 2 to 1.5

  • Rocket - damage +5%

  • Shadow Strike - damage from 120/210/300% to 140/245/350%

  • Shockwave - damage amp from 20/40/60 to 25/50/75

  • Skeleton Mines - tooltip now shows "total damage" instead of forcing you to calculate

  • Spirit Walk - max upgrade damage increased by 20% (initial damage unchanged)

  • Telekinesis - now deals damage upon initial grip in addition to collisions

  • Turret - damage increased by 33%; no longer pierces; health no longer scales with skill mastery

  • Unyielding Charge - cooldown no longer changes with skill level

  • Vacuum Grenade - increased throw speed, area of effect, and damage

  • Whirlwind - damage from 70/123/175% to 80/140/200%

  • Elf Strangling Vines - area of effect now increases with skill level; damage amp from 20/40/60 to 25/50/75

  • Halfling Sneak Attack - bonus damage from 70/123/175% to 80/140/200%

  • Human Squire - corpses can no longer be consumed by flesheaters or raised by necromancers; health no longer scales with skill mastery

  • Orc Blood Ritual - health cost reduced from 30/20/10 to 15/15/15

Item Changes

  • Sales - items now have a 1/6 chance to spawn "on sale" at ~35% reduced price

  • Town stat item gold cost increased from 75 to 90

  • Town overworld item

Source

Steam News / 18 December 2015

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