Full notes
Full Flag Clicker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Developer Update: Changes to the Achievement System
Hello everyone,
today, we want to talk about a significant update for our achievement system. After much internal discussion, we’ve decided it’s time to overhaul the system entirely.
Our goal is to make achievements more meaningful, rewarding, and engaging for all players. This means that every single achievement in the game will be reviewed, adjusted, or reimagined. Some achievements may be retired, while new ones will be introduced to better reflect the way the game has grown and evolved over time.
We understand that achievements hold a special place for many of you—they represent dedication, skill, and personal milestones. We value your input and want to hear your thoughts, suggestions, and even concerns about this update. Your feedback is incredibly important to us, and it will help us shape a system that feels fair, fun, and exciting for everyone.
Over the next few days we will be hosting opportunities for direct feedback from the community. Please keep an eye on our channels for updates, and don’t hesitate to share your ideas in the comments or through our feedback forms.
Thank you for being such a passionate and supportive community. We’re confident that, with your help, we can create something truly special together.
—The Flag Clicker Development Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
